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Mechanic

  • Added Jaw Titan!
  • Added new ability for Jaw Titan: Feral Leap!
  • Added new shifter passive (Jaw Titan): Unyielding Jaws!
  • Added new ability for Jaw Titan: Jaws of the Beast!
  • Added new ability for Jaw Titan: Mauling Blitz!
  • Added: NEW Cooldown system for Titan Shifters!
  • Added NEW Wandering trader: Ellie, the discs seller!
  • Added: Bullets now break glass
  • Added NEW Abnormal Titan: Groover
  • Added: More effects when an infected player gets transformed such as darkness, slowness and a message in chat
  • Added: Cart's Titan turrets recoil effect
  • Added: Slam shockwave when falling to Attack, Armor and Jaw Titans
  • Added: More effects on bullet land
  • Added NEW Intro!
  • Reworked Attack Titan Iron Fists combo

Art

  • Added NEW Soundtrack: One Last Hope
  • Added NEW Background music: Shingeki no Craft Theme
  • Added: Beast titan bite animation
  • Added: Attack Titan bite animation
  • Added: Armor Titan bite animation
  • Added: Jaw Titan bite animation
  • Added: Beast Titan roar animation
  • Added: Attack Titan roar animation
  • Added: Armor Titan roar animation
  • Added: Beast titan run animation
  • Added: Jaw Titan roar animation
  • Updated: Attack titan run animation
  • Updated: Armor titan run animation
  • Added: Jaw titan run animation
  • Updated: Armor titan charge animation
  • Updated: Armor titan jabs animations
  • Added: Attack titan jump animation
  • Added: Armor titan jump animation
  • Added: Jaw titan jump animation
  • Added: Armor titan rocket punch animation
  • Added: Jaw titan Mauling Blitz animation
  • Added: Attack titan punch_1 animation
  • Added: Attack titan punch_2 animation
  • Added: Attack titan punch_3 animation
  • Added: Attack titan kick_1 animation
  • Added: Attack titan kick_2 animation
  • Added: Attack titan kick_3 animation
  • Added: Cart Titan Jaw's passive
  • Added: Colossal Titan Jaw's passive
  • Added: Attack Titan Jaw's passive
  • Added: Armor Titan Jaw's passive
  • Added: Beast Titan Jaw's passive
  • Updated: Short and Tall grass textures

Balance

  • Lowered energy required to farm with Cart's Titan
  • Added: Flag to prevent spam killing to force born as a shifter, resets every 15 minutes
  • Added: Flag to prevent spam killing to force born with royal blood, resets every 15 minutes
  • Decreased: Area to transform infected players from Infinite to 24 chunks around the titan
  • Increased time to inject a human from 3 to 5 seconds
  • Increased: Shifter lightning volume from 5 chunks to 24 chunks
  • Increased: Shifter roars volume from 5 chunks to 24 chunks
  • Increased time to chain a human from 3 to 5 seconds
  • Rework: Cart's Jumping Queen, to a backwards dash in order to escape.
  • Increased: Overall dashes and mobility for all shifters
  • Cart's Frenzied Maul: dmg 30 → 20 - cooldown 0s → 4s
  • Attack Titan Run Speed: 0.36 → 0.40d
  • Reworked Attack Titan Child of the Devil combo
  • Reworked Attack Titan Low Kick combo
  • Attack's Declaration of War: dmg 18 → 12
  • Beast Titan Run Speed: 0.20d → 0.32d
  • Beast's Perfect Game: dmg 50 → 80 - cooldown 0s → 25s
  • Beast's Game Set: cooldown 0s → 15s
  • Beast's Roar of Ruin: dmg 10 → 12 - cooldown 0s → 4s
  • Armor Titan Run Speed: 0.31d → 0.315d
  • Armor's Fortified Restoration: dmg 25 → 30 - cooldown 0s → 20s
  • Armor's Titanic Rush: dmg 25 → 35 - cooldown 0s → 20s

Logic

  • Added: config to enable fire spread
  • Improved Cart's Titan performance on Barrels and Turrets, moving from @e to direct UUID Notation
  • Increased: Curse of the shifter's config from 2 days → 3 days
  • Generalized Shifter's Regeneration system, Max HP from 72 to 1024!
  • Reworked: Cart's Titan shipload, Removed clipping and now is made from iron! (Reflective with some shaders)
  • Added new attribute to Motion System: Unstopabble!
  • Added: Config to disable survival mode
  • Added: Config to disable death message
  • Removed: Combo System from Shifter's main. Now it triggers when the ability is used
  • Performance: Changed the titan movement detection from using 2 scoreboards + operation to keybinding predicate
  • Added: Config to disable broadcast
  • Moved shifters abilities from tick detection to advancements
  • Performance: Reduced the number of checks in Titans despawning system from 20/s to 1/s
  • Added: Config to disable titan drops (xp, and pages)
  • Performance: "Titan Vars" such as scoreboards, now initialize when a shifter spawns

Bugfix

  • Hotfix: Attack Titan body wasn't properly being removed
  • Fixed: Shifter Lightning sfx set to "mono" channel
  • Fixed: Removed extra entity "pivot" from AJ shifters
  • Removed: Monster hunter toast
  • Fixed: Armor's Titan Mask offset
  • Fixed: Inject and Handcuff villagers were not being triggered when looking directly to the entity
  • Fixed: Thunder spears not dealing proper damage to shifter
  • Fixed: Cannons not reliably detecting large hitbox entities
  • Fixed: Thunder Spears not reliably detecting large hitbox entities
  • Fixed: Player infected tag was not being removed on death
  • Fixed: Trigger transform not working properly on titan shifters
  • Fixed: Infinite loop while trying to trim a non-trimmable item (Armored)
  • Fixed: Dismounting bug when sneak + move repeatedly
  • Fixed: Armored Titan draining energy when using "Titanic Rush"
  • Fixed: Cart Titan's jumping queen not working properly on some angles
  • Fixed: Colossal explosion dismounting nearby shifters
  • Fixed: Armor Walk/Run animation were "starting" instead of resuming the previous animation
  • Fixed: Beast Titan massive damage when dropping the rock
  • Fixed: Colossal grabs everything, even villagers!

Mechanic

  • Added Jaw Titan!
  • Added new ability for Jaw Titan: Feral Leap!
  • Added new shifter passive (Jaw Titan): Unyielding Jaws!
  • Added new ability for Jaw Titan: Jaws of the Beast!
  • Added new ability for Jaw Titan: Mauling Blitz!
  • Added: NEW Cooldown system for Titan Shifters!
  • Added NEW Wandering trader: Ellie, the discs seller!
  • Added: Bullets now break glass
  • Added NEW Abnormal Titan: Groover
  • Added: More effects when an infected player gets transformed such as darkness, slowness and a message in chat
  • Added: Cart's Titan turrets recoil effect
  • Added: Slam shockwave when falling to Attack, Armor and Jaw Titans
  • Added: More effects on bullet land
  • Added NEW Intro!
  • Reworked Attack Titan Iron Fists combo

Art

  • Added NEW Soundtrack: One Last Hope
  • Added NEW Background music: Shingeki no Craft Theme
  • Added: Beast titan bite animation
  • Added: Attack Titan bite animation
  • Added: Armor Titan bite animation
  • Added: Jaw Titan bite animation
  • Added: Beast Titan roar animation
  • Added: Attack Titan roar animation
  • Added: Armor Titan roar animation
  • Added: Beast titan run animation
  • Added: Jaw Titan roar animation
  • Updated: Attack titan run animation
  • Updated: Armor titan run animation
  • Added: Jaw titan run animation
  • Updated: Armor titan charge animation
  • Updated: Armor titan jabs animations
  • Added: Attack titan jump animation
  • Added: Armor titan jump animation
  • Added: Jaw titan jump animation
  • Added: Armor titan rocket punch animation
  • Added: Jaw titan Mauling Blitz animation
  • Added: Attack titan punch_1 animation
  • Added: Attack titan punch_2 animation
  • Added: Attack titan punch_3 animation
  • Added: Attack titan kick_1 animation
  • Added: Attack titan kick_2 animation
  • Added: Attack titan kick_3 animation
  • Added: Cart Titan Jaw's passive
  • Added: Colossal Titan Jaw's passive
  • Added: Attack Titan Jaw's passive
  • Added: Armor Titan Jaw's passive
  • Added: Beast Titan Jaw's passive
  • Updated: Short and Tall grass textures

Balance

  • Lowered energy required to farm with Cart's Titan
  • Added: Flag to prevent spam killing to force born as a shifter, resets every 15 minutes
  • Added: Flag to prevent spam killing to force born with royal blood, resets every 15 minutes
  • Decreased: Area to transform infected players from Infinite to 24 chunks around the titan
  • Increased time to inject a human from 3 to 5 seconds
  • Increased: Shifter lightning volume from 5 chunks to 24 chunks
  • Increased: Shifter roars volume from 5 chunks to 24 chunks
  • Increased time to chain a human from 3 to 5 seconds
  • Rework: Cart's Jumping Queen, to a backwards dash in order to escape.
  • Increased: Overall dashes and mobility for all shifters
  • Cart's Frenzied Maul: dmg 30 → 20 - cooldown 0s → 4s
  • Attack Titan Run Speed: 0.36 → 0.40d
  • Reworked Attack Titan Child of the Devil combo
  • Reworked Attack Titan Low Kick combo
  • Attack's Declaration of War: dmg 18 → 12
  • Beast Titan Run Speed: 0.20d → 0.32d
  • Beast's Perfect Game: dmg 50 → 80 - cooldown 0s → 25s
  • Beast's Game Set: cooldown 0s → 15s
  • Beast's Roar of Ruin: dmg 10 → 12 - cooldown 0s → 4s
  • Armor Titan Run Speed: 0.31d → 0.315d
  • Armor's Fortified Restoration: dmg 25 → 30 - cooldown 0s → 20s
  • Armor's Titanic Rush: dmg 25 → 35 - cooldown 0s → 20s

Logic

  • Added: config to enable fire spread
  • Improved Cart's Titan performance on Barrels and Turrets, moving from @e to direct UUID Notation
  • Increased: Curse of the shifter's config from 2 days → 3 days
  • Generalized Shifter's Regeneration system, Max HP from 72 to 1024!
  • Reworked: Cart's Titan shipload, Removed clipping and now is made from iron! (Reflective with some shaders)
  • Added new attribute to Motion System: Unstopabble!
  • Added: Config to disable survival mode
  • Added: Config to disable death message
  • Removed: Combo System from Shifter's main. Now it triggers when the ability is used
  • Performance: Changed the titan movement detection from using 2 scoreboards + operation to keybinding predicate
  • Added: Config to disable broadcast
  • Moved shifters abilities from tick detection to advancements
  • Performance: Reduced the number of checks in Titans despawning system from 20/s to 1/s
  • Added: Config to disable titan drops (xp, and pages)
  • Performance: "Titan Vars" such as scoreboards, now initialize when a shifter spawns

Bugfix

  • Hotfix: Attack Titan body wasn't properly being removed
  • Fixed: Removed extra entity "pivot" from AJ shifters
  • Removed: Monster hunter toast
  • Fixed: Armor's Titan Mask offset
  • Fixed: Inject and Handcuff villagers were not being triggered when looking directly to the entity
  • Fixed: Thunder spears not dealing proper damage to shifter
  • Fixed: Cannons not reliably detecting large hitbox entities
  • Fixed: Thunder Spears not reliably detecting large hitbox entities
  • Fixed: Player infected tag was not being removed on death
  • Fixed: Trigger transform not working properly on titan shifters
  • Fixed: Infinite loop while trying to trim a non-trimmable item (Armored)
  • Fixed: Dismounting bug when sneak + move repeatedly
  • Fixed: Armored Titan draining energy when using "Titanic Rush"
  • Fixed: Cart Titan's jumping queen not working properly on some angles
  • Fixed: Colossal explosion dismounting nearby shifters
  • Fixed: Armor Walk/Run animation were "starting" instead of resuming the previous animation
  • Fixed: Beast Titan massive damage when dropping the rock
  • Fixed: Colossal grabs everything, even villagers!

Mechanic

  • Added Jaw Titan!
  • Added new ability for Jaw Titan: Feral Leap!
  • Added new shifter passive (Jaw Titan): Unyielding Jaws!
  • Added new ability for Jaw Titan: Jaws of the Beast!
  • Added new ability for Jaw Titan: Mauling Blitz!
  • Added: NEW Cooldown system for Titan Shifters!
  • Added NEW Wandering trader: Ellie, the discs seller!
  • Added: Bullets now break glass
  • Added NEW Abnormal Titan: Groover
  • Added: More effects when an infected player gets transformed such as darkness, slowness and a message in chat
  • Added: Cart's Titan turrets recoil effect
  • Added: Slam shockwave when falling to Attack, Armor and Jaw Titans
  • Added: More effects on bullet land
  • Added NEW Intro!
  • Reworked Attack Titan Iron Fists combo

Art

  • Added NEW Soundtrack: One Last Hope
  • Added NEW Background music: Shingeki no Craft Theme
  • Added: Beast titan bite animation
  • Added: Attack Titan bite animation
  • Added: Armor Titan bite animation
  • Added: Jaw Titan bite animation
  • Added: Beast Titan roar animation
  • Added: Attack Titan roar animation
  • Added: Armor Titan roar animation
  • Added: Beast titan run animation
  • Added: Jaw Titan roar animation
  • Updated: Attack titan run animation
  • Updated: Armor titan run animation
  • Added: Jaw titan run animation
  • Updated: Armor titan charge animation
  • Updated: Armor titan jabs animations
  • Added: Attack titan jump animation
  • Added: Armor titan jump animation
  • Added: Jaw titan jump animation
  • Added: Armor titan rocket punch animation
  • Added: Jaw titan Mauling Blitz animation
  • Added: Attack titan punch_1 animation
  • Added: Attack titan punch_2 animation
  • Added: Attack titan punch_3 animation
  • Added: Attack titan kick_1 animation
  • Added: Attack titan kick_2 animation
  • Added: Attack titan kick_3 animation
  • Added: Cart Titan Jaw's passive
  • Added: Colossal Titan Jaw's passive
  • Added: Attack Titan Jaw's passive
  • Added: Armor Titan Jaw's passive
  • Added: Beast Titan Jaw's passive
  • Updated: Short and Tall grass textures

Balance

  • Lowered energy required to farm with Cart's Titan
  • Added: Flag to prevent spam killing to force born as a shifter, resets every 15 minutes
  • Added: Flag to prevent spam killing to force born with royal blood, resets every 15 minutes
  • Decreased: Area to transform infected players from Infinite to 24 chunks around the titan
  • Increased time to inject a human from 3 to 5 seconds
  • Increased: Shifter lightning volume from 5 chunks to 24 chunks
  • Increased: Shifter roars volume from 5 chunks to 24 chunks
  • Increased time to chain a human from 3 to 5 seconds
  • Rework: Cart's Jumping Queen, to a backwards dash in order to escape.
  • Increased: Overall dashes and mobility for all shifters
  • Cart's Frenzied Maul: dmg 30 → 20 - cooldown 0s → 4s
  • Attack Titan Run Speed: 0.36 → 0.40d
  • Reworked Attack Titan Child of the Devil combo
  • Reworked Attack Titan Low Kick combo
  • Attack's Declaration of War: dmg 18 → 12
  • Beast Titan Run Speed: 0.20d → 0.32d
  • Beast's Perfect Game: dmg 50 → 80 - cooldown 0s → 25s
  • Beast's Game Set: cooldown 0s → 15s
  • Beast's Roar of Ruin: dmg 10 → 12 - cooldown 0s → 4s
  • Armor Titan Run Speed: 0.31d → 0.315d
  • Armor's Fortified Restoration: dmg 25 → 30 - cooldown 0s → 20s
  • Armor's Titanic Rush: dmg 25 → 35 - cooldown 0s → 20s

Logic

  • Added: config to enable fire spread
  • Improved Cart's Titan performance on Barrels and Turrets, moving from @e to direct UUID Notation
  • Increased: Curse of the shifter's config from 2 days → 3 days
  • Generalized Shifter's Regeneration system, Max HP from 72 to 1024!
  • Reworked: Cart's Titan shipload, Removed clipping and now is made from iron! (Reflective with some shaders)
  • Added new attribute to Motion System: Unstopabble!
  • Added: Config to disable survival mode
  • Added: Config to disable death message
  • Removed: Combo System from Shifter's main. Now it triggers when the ability is used
  • Performance: Changed the titan movement detection from using 2 scoreboards + operation to keybinding predicate
  • Added: Config to disable broadcast
  • Moved shifters abilities from tick detection to advancements
  • Performance: Reduced the number of checks in Titans despawning system from 20/s to 1/s
  • Added: Config to disable titan drops (xp, and pages)
  • Performance: "Titan Vars" such as scoreboards, now initialize when a shifter spawns

Bugfix

  • Hotfix: Attack Titan body wasn't properly being removed
  • Fixed: Shifter Lightning sfx set to "mono" channel
  • Fixed: Removed extra entity "pivot" from AJ shifters
  • Removed: Monster hunter toast
  • Fixed: Armor's Titan Mask offset
  • Fixed: Inject and Handcuff villagers were not being triggered when looking directly to the entity
  • Fixed: Thunder spears not dealing proper damage to shifter
  • Fixed: Cannons not reliably detecting large hitbox entities
  • Fixed: Thunder Spears not reliably detecting large hitbox entities
  • Fixed: Player infected tag was not being removed on death
  • Fixed: Trigger transform not working properly on titan shifters
  • Fixed: Infinite loop while trying to trim a non-trimmable item (Armored)
  • Fixed: Dismounting bug when sneak + move repeatedly
  • Fixed: Armored Titan draining energy when using "Titanic Rush"
  • Fixed: Cart Titan's jumping queen not working properly on some angles
  • Fixed: Colossal explosion dismounting nearby shifters
  • Fixed: Armor Walk/Run animation were "starting" instead of resuming the previous animation
  • Fixed: Beast Titan massive damage when dropping the rock
  • Fixed: Colossal grabs everything, even villagers!

Mechanic

  • Added Jaw Titan!
  • Added new ability for Jaw Titan: Feral Leap!
  • Added new shifter passive (Jaw Titan): Unyielding Jaws!
  • Added new ability for Jaw Titan: Jaws of the Beast!
  • Added new ability for Jaw Titan: Mauling Blitz!
  • Added: NEW Cooldown system for Titan Shifters!
  • Added NEW Wandering trader: Ellie, the discs seller!
  • Added: Bullets now break glass
  • Added NEW Abnormal Titan: Groover
  • Added: More effects when an infected player gets transformed such as darkness, slowness and a message in chat
  • Added: Cart's Titan turrets recoil effect
  • Added: Slam shockwave when falling to Attack, Armor and Jaw Titans
  • Added: More effects on bullet land
  • Added NEW Intro!
  • Reworked Attack Titan Iron Fists combo

Art

  • Added NEW Soundtrack: One Last Hope
  • Added NEW Background music: Shingeki no Craft Theme
  • Added: Beast titan bite animation
  • Added: Attack Titan bite animation
  • Added: Armor Titan bite animation
  • Added: Jaw Titan bite animation
  • Added: Beast Titan roar animation
  • Added: Attack Titan roar animation
  • Added: Armor Titan roar animation
  • Added: Beast titan run animation
  • Added: Jaw Titan roar animation
  • Updated: Attack titan run animation
  • Updated: Armor titan run animation
  • Added: Jaw titan run animation
  • Updated: Armor titan charge animation
  • Updated: Armor titan jabs animations
  • Added: Attack titan jump animation
  • Added: Armor titan jump animation
  • Added: Jaw titan jump animation
  • Added: Armor titan rocket punch animation
  • Added: Jaw titan Mauling Blitz animation
  • Added: Attack titan punch_1 animation
  • Added: Attack titan punch_2 animation
  • Added: Attack titan punch_3 animation
  • Added: Attack titan kick_1 animation
  • Added: Attack titan kick_2 animation
  • Added: Attack titan kick_3 animation
  • Added: Cart Titan Jaw's passive
  • Added: Colossal Titan Jaw's passive
  • Added: Attack Titan Jaw's passive
  • Added: Armor Titan Jaw's passive
  • Added: Beast Titan Jaw's passive
  • Updated: Short and Tall grass textures

Balance

  • Lowered energy required to farm with Cart's Titan
  • Added: Flag to prevent spam killing to force born as a shifter, resets every 15 minutes
  • Added: Flag to prevent spam killing to force born with royal blood, resets every 15 minutes
  • Decreased: Area to transform infected players from Infinite to 24 chunks around the titan
  • Increased time to inject a human from 3 to 5 seconds
  • Increased: Shifter lightning volume from 5 chunks to 24 chunks
  • Increased: Shifter roars volume from 5 chunks to 24 chunks
  • Increased time to chain a human from 3 to 5 seconds
  • Rework: Cart's Jumping Queen, to a backwards dash in order to escape.
  • Increased: Overall dashes and mobility for all shifters
  • Cart's Frenzied Maul: dmg 30 → 20 - cooldown 0s → 4s
  • Attack Titan Run Speed: 0.36 → 0.40d
  • Reworked Attack Titan Child of the Devil combo
  • Reworked Attack Titan Low Kick combo
  • Attack's Declaration of War: dmg 18 → 12
  • Beast Titan Run Speed: 0.20d → 0.32d
  • Beast's Perfect Game: dmg 50 → 80 - cooldown 0s → 25s
  • Beast's Game Set: cooldown 0s → 15s
  • Beast's Roar of Ruin: dmg 10 → 12 - cooldown 0s → 4s
  • Armor Titan Run Speed: 0.31d → 0.315d
  • Armor's Fortified Restoration: dmg 25 → 30 - cooldown 0s → 20s
  • Armor's Titanic Rush: dmg 25 → 35 - cooldown 0s → 20s

Logic

  • Added: config to enable fire spread
  • Improved Cart's Titan performance on Barrels and Turrets, moving from @e to direct UUID Notation
  • Increased: Curse of the shifter's config from 2 days → 3 days
  • Generalized Shifter's Regeneration system, Max HP from 72 to 1024!
  • Reworked: Cart's Titan shipload, Removed clipping and now is made from iron! (Reflective with some shaders)
  • Added new attribute to Motion System: Unstopabble!
  • Added: Config to disable survival mode
  • Added: Config to disable death message
  • Removed: Combo System from Shifter's main. Now it triggers when the ability is used
  • Performance: Changed the titan movement detection from using 2 scoreboards + operation to keybinding predicate
  • Added: Config to disable broadcast
  • Moved shifters abilities from tick detection to advancements
  • Performance: Reduced the number of checks in Titans despawning system from 20/s to 1/s
  • Added: Config to disable titan drops (xp, and pages)
  • Performance: "Titan Vars" such as scoreboards, now initialize when a shifter spawns

Bugfix

  • Hotfix: Attack Titan body wasn't properly being removed
  • Fixed: Removed extra entity "pivot" from AJ shifters
  • Removed: Monster hunter toast
  • Fixed: Armor's Titan Mask offset
  • Fixed: Inject and Handcuff villagers were not being triggered when looking directly to the entity
  • Fixed: Thunder spears not dealing proper damage to shifter
  • Fixed: Cannons not reliably detecting large hitbox entities
  • Fixed: Thunder Spears not reliably detecting large hitbox entities
  • Fixed: Player infected tag was not being removed on death
  • Fixed: Trigger transform not working properly on titan shifters
  • Fixed: Infinite loop while trying to trim a non-trimmable item (Armored)
  • Fixed: Dismounting bug when sneak + move repeatedly
  • Fixed: Armored Titan draining energy when using "Titanic Rush"
  • Fixed: Cart Titan's jumping queen not working properly on some angles
  • Fixed: Colossal explosion dismounting nearby shifters
  • Fixed: Armor Walk/Run animation were "starting" instead of resuming the previous animation
  • Fixed: Beast Titan massive damage when dropping the rock
  • Fixed: Colossal grabs everything, even villagers!

Mechanic

  • Added Jaw Titan!
  • Added new ability for Jaw Titan: Feral Leap!
  • Added new shifter passive (Jaw Titan): Unyielding Jaws!
  • Added new ability for Jaw Titan: Jaws of the Beast!
  • Added new ability for Jaw Titan: Mauling Blitz!
  • Added: NEW Cooldown system for Titan Shifters!
  • Added NEW Wandering trader: Ellie, the discs seller!
  • Added: Bullets now break glass
  • Added NEW Abnormal Titan: Groover
  • Added: More effects when an infected player gets transformed such as darkness, slowness and a message in chat
  • Added: Cart's Titan turrets recoil effect
  • Added: Slam shockwave when falling to Attack, Armor and Jaw Titans
  • Added: More effects on bullet land
  • Added NEW Intro!
  • Reworked Attack Titan Iron Fists combo

Art

  • Added NEW Soundtrack: One Last Hope
  • Added NEW Background music: Shingeki no Craft Theme
  • Added: Beast titan bite animation
  • Added: Attack Titan bite animation
  • Added: Armor Titan bite animation
  • Added: Jaw Titan bite animation
  • Added: Beast Titan roar animation
  • Added: Attack Titan roar animation
  • Added: Armor Titan roar animation
  • Added: Beast titan run animation
  • Added: Jaw Titan roar animation
  • Updated: Attack titan run animation
  • Updated: Armor titan run animation
  • Added: Jaw titan run animation
  • Updated: Armor titan charge animation
  • Updated: Armor titan jabs animations
  • Added: Attack titan jump animation
  • Added: Armor titan jump animation
  • Added: Jaw titan jump animation
  • Added: Armor titan rocket punch animation
  • Added: Jaw titan Mauling Blitz animation
  • Added: Attack titan punch_1 animation
  • Added: Attack titan punch_2 animation
  • Added: Attack titan punch_3 animation
  • Added: Attack titan kick_1 animation
  • Added: Attack titan kick_2 animation
  • Added: Attack titan kick_3 animation
  • Added: Cart Titan Jaw's passive
  • Added: Colossal Titan Jaw's passive
  • Added: Attack Titan Jaw's passive
  • Added: Armor Titan Jaw's passive
  • Added: Beast Titan Jaw's passive
  • Updated: Short and Tall grass textures

Balance

  • Lowered energy required to farm with Cart's Titan
  • Added: Flag to prevent spam killing to force born as a shifter, resets every 15 minutes
  • Added: Flag to prevent spam killing to force born with royal blood, resets every 15 minutes
  • Decreased: Area to transform infected players from Infinite to 24 chunks around the titan
  • Increased time to inject a human from 3 to 5 seconds
  • Increased: Shifter lightning volume from 5 chunks to 24 chunks
  • Increased: Shifter roars volume from 5 chunks to 24 chunks
  • Increased time to chain a human from 3 to 5 seconds
  • Rework: Cart's Jumping Queen, to a backwards dash in order to escape.
  • Increased: Overall dashes and mobility for all shifters
  • Cart's Frenzied Maul: dmg 30 → 20 - cooldown 0s → 4s
  • Attack Titan Run Speed: 0.36 → 0.40d
  • Reworked Attack Titan Child of the Devil combo
  • Reworked Attack Titan Low Kick combo
  • Attack's Declaration of War: dmg 18 → 12
  • Beast Titan Run Speed: 0.20d → 0.32d
  • Beast's Perfect Game: dmg 50 → 80 - cooldown 0s → 25s
  • Beast's Game Set: cooldown 0s → 15s
  • Beast's Roar of Ruin: dmg 10 → 12 - cooldown 0s → 4s
  • Armor Titan Run Speed: 0.31d → 0.315d
  • Armor's Fortified Restoration: dmg 25 → 30 - cooldown 0s → 20s
  • Armor's Titanic Rush: dmg 25 → 35 - cooldown 0s → 20s

Logic

  • Added: config to enable fire spread
  • Improved Cart's Titan performance on Barrels and Turrets, moving from @e to direct UUID Notation
  • Increased: Curse of the shifter's config from 2 days → 3 days
  • Generalized Shifter's Regeneration system, Max HP from 72 to 1024!
  • Reworked: Cart's Titan shipload, Removed clipping and now is made from iron! (Reflective with some shaders)
  • Added new attribute to Motion System: Unstopabble!
  • Added: Config to disable survival mode
  • Added: Config to disable death message
  • Removed: Combo System from Shifter's main. Now it triggers when the ability is used
  • Performance: Changed the titan movement detection from using 2 scoreboards + operation to keybinding predicate
  • Added: Config to disable broadcast
  • Moved shifters abilities from tick detection to advancements
  • Performance: Reduced the number of checks in Titans despawning system from 20/s to 1/s
  • Added: Config to disable titan drops (xp, and pages)
  • Performance: "Titan Vars" such as scoreboards, now initialize when a shifter spawns

Bugfix

  • Fixed: Removed extra entity "pivot" from AJ shifters
  • Removed: Monster hunter toast
  • Fixed: Armor's Titan Mask offset
  • Fixed: Inject and Handcuff villagers were not being triggered when looking directly to the entity
  • Fixed: Thunder spears not dealing proper damage to shifter
  • Fixed: Cannons not reliably detecting large hitbox entities
  • Fixed: Thunder Spears not reliably detecting large hitbox entities
  • Fixed: Player infected tag was not being removed on death
  • Fixed: Trigger transform not working properly on titan shifters
  • Fixed: Infinite loop while trying to trim a non-trimmable item (Armored)
  • Fixed: Dismounting bug when sneak + move repeatedly
  • Fixed: Armored Titan draining energy when using "Titanic Rush"
  • Fixed: Cart Titan's jumping queen not working properly on some angles
  • Fixed: Colossal explosion dismounting nearby shifters
  • Fixed: Armor Walk/Run animation were "starting" instead of resuming the previous animation
  • Fixed: Beast Titan massive damage when dropping the rock
  • Fixed: Colossal grabs everything, even villagers!

Sea of Poppies

by Fanfo on Oct 13, 2024
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Sea of Poppies

by Fanfo on Oct 13, 2024
Download

Mechanic

  • Performance: Reduced the number checks to the "titans despawn" system from 20/s to 1/s
  • Performance: Changed the titan movement detection from using 2 scoreboards + operation to a single predicate
  • Performance: "Titan Vars" such as scoreboards, now initialize when a titan spawn instead on every tick

Mechanic

  • Added: ODM Mode Selection. Right click + Sneak to toggle!
  • Added: You can only reload your ODM while standing on ground.
  • Added: Reinforced ODM. An upgrade to base ODM that can be obtained using a smithing table.
  • Added: Players can load up to 6 blades in the ODM
  • Added: Advancements for Iceburst Stone
  • Added: Advancement for "Firearms Guide"
  • Added: Gas System!
  • Added NEW Item: Iceburst Stone
  • Added: Dash when hitting with ODM
  • Added: Carbine an Automatic Rifle that can be loaded up to 30 bullets
  • Added: Mauser a handgun that can be loaded up to 10 bullets
  • Rework: Rifle -> Carcano, now it can load up to 6 bullets
  • Added NEW Guide: Firearms
  • Added NEW advancement: Gunslinger!
  • Added NEW advancement: Mankind!
  • Added NEW advancement: Bullet Hell
  • Added NEW advancement: Sharpshooter!
  • Added: Titans now Attack Villagers!
  • Added: Scouts Hood (Assault)
  • Added: Scouts Cape (Assault)
  • Added: Scouts Harness (Assault)
  • Added: Scouts Boots (Assault)

Art

  • Improved: Spin Attack Model
  • Improved: ODM Blades texture and model
  • Updated: Spin Dash animation doubled sp AikoLab APP — Today at 9:24 PM eed!
  • Added NEW Sprite: Mauser Ammo
  • Added NEW Sprite: Carcano Ammo
  • Added NEW Sprite: Carbine Ammo
  • Added NEW Model: Mauser
  • Added NEW Model: Carbine
  • Updated Model for Carcano
  • Updated: Descriptions for ODM
  • Added: New sounds and Particles for Ameer
  • Added: New sounds and Particles for Valentina
  • Added: New sounds and Particles for Zwei
  • Added: New sounds and Particles for Michelle
  • Added: New sounds and Particles for Zick

Balance

  • Increased Ranks debuffs when a player is carrying too many thunder spears. Slowness -> Slowness + Blindness + Darkness
  • Increased Thunder Spears crafted Amount: 1 -> 2
  • Updated: ODM blades can break with Titans -> Any entity
  • Increased ODM Attack Damage: 6 -> 9
  • Increased ODM Attack Speed Damage: -0.6 -> -3.2
  • Pillager chance to spawn with: Carcano: 25%, Mauser 75%.
  • Reduced Titan Spawning: from 5% to 3% (Per second)
  • Increased interaction range when holding the gas_trigger blade from 6 to 8
  • Scouts (Exploration) armor: Unbreakable -> Iron Durability. Can be repaired in an anvil with leather
  • Increased Scout's Armor's Protection: 0 -> 1
  • Increased Golden Mark Max Stack Size: 64 -> 99

Logic

  • Moved: Reloading Blades/Thunder Spears from Crafting to: Hold charge in Mainhand while having ODM in Offhand
  • Performance: Moved Titan Spread from being ran by player (@e) to the spawner itself (@s)
  • Performance: Reduced x5 the cost of summon a volt: 572 it/tick -> 120 it/tick
  • Performance: Moved Check to summon shifter's body from human/tick to human/trigger
  • so It's only read once
  • Performance: HP shifter_vars are updated every time HP changes instead of every tick
  • Performance: Shifter's skin now only updates when HP changes instead of every tick
  • Added: Crossbows are back!
  • Added: Bats are back!
  • Added: Leads are back!
  • Updated: Descriptions for ODM and Gas trigger
  • Updated: Introduction's Guide. Added Iceburst Stone
  • Added: Config to enable/disable ODM Gas
  • Added: Config to enable/disable Titan Global Tracking
  • Changed: Constantly checking Shifter's Armor (Helmet, Chestplate, Heggings, Boots)
  • Curse of the binding with invisible armor (Performance)
  • Changed Pure Titans attack detection: @e -> Direct reference using macros

Bugfix

  • Fixed: Titans not spawning in snow biomes
  • Fixed: Villagers won't sleep anymore after the first time
  • Fixed: Can't eat marly soldiers as armored titan
  • Fixed: Can't Respawn as shifter after dying
  • Fixed: Titans can spawn on top of villagers
  • Fixed: ODM (no blade) applying attribute damage to user
  • Fixed: Vladlen was not moving on xz axis while jumping
  • Fixed: Ameer was not dealing damage with Attack_2
  • Fixed: Particles position when a pure titan attacks a human

Balance

  • Increased ODM range: 42 > 45.5
  • Increased ODM hook speed a 1.4%

Bugfix

  • Fixed: ODM duping and breaking leads
  • Fixed: ODM Not dissapears when a player leaves the world

Mechanic

  • Added: Support with Hope's ODM Gear Addon!
  • Odm wires now return to the player

Art

  • Added: Sounds and Better Feedback to ODM
  • Added: Visual hooks to ODM wires

Logic

  • Ported SnC to 1.21!
  • Entity Arrow has been changed for Spectral Arrow (Performance)
  • ODM's main function moved to datadriven enchantments (Performance)
  • Rework ODM Structure: [old: Snowball+Bats+item_display & entity look_up using @e] > [new: Snowball+item_display & direct reference to owner using macros] (Performance)
  • Rework: Beast Titan is now on Animated Java 1.0 (Performance)
  • Rework: Armored Titan is now on Animated Java 1.0 (Performance)
  • Rework: Attack Titan is now on Animated Java 1.0 (Performance)

Balance

  • Decreased ODM hooks range: Infinite > 40 blocks aprox
  • Added levitation for 1 second each time player throw the hooks

Bugfix

  • Fixed: Thunder Spears wrong model
  • Fixed: Scale attribute not reset when death
  • Fixed: Thunder Spears not being released in some cases

Project members

Fanfo

Owner

Details

Licensed ARR
Published 2 years ago
Updated a month ago