Simple Scaling Banner

Designed with Creative in mind

This should not affect vanilla gameplay but use it with caution

Regular Simple Scaling

Simple Scaling is a datapack that you can include in your world that allows you to Scale Entities (and/or Players with operator).

Added Commands

Trigger Commands

Note, All Trigger commands are available to all players.

Scales Nearest Entities

  • /trigger SetScale0.0625x 1/16th Normal Scale
  • /trigger SetScale0.125x 1/8th Normal Scale
  • /trigger SetScale0.25x 1/4th Normal Scale
  • /trigger SetScale0.5x 1/2th Normal Scale
  • /trigger SetScale1x Normal Scale
  • /trigger SetScale2x 2x the Normal Scale
  • /trigger SetScale4x 4x Normal Scale
  • /trigger SetScale8x 8x Normal Scale
  • /trigger SetScale16x 16x Normal Scale

Scales Yourself

  • /trigger SelfScale0.0625x 1/16th Normal Scale
  • /trigger SelfScale0.125x 1/8th Normal Scale
  • /trigger SelfScale0.25x 1/4th Normal Scale
  • /trigger SelfScale0.5x 1/2th Normal Scale
  • /trigger SelfScale1x Normal Scale
  • /trigger SelfScale2x 2x the Normal Scale
  • /trigger SelfScale4x 4x Normal Scale
  • /trigger SelfScale8x 8x Normal Scale
  • /trigger SelfScale16x 16x Normal Scale

Gives you The Scaling Book

  • /trigger ScalingBook

Function Commands

Scales Go from 0.0625 to 16! Note, Function Commands Require Operator Permissions

  • /function simplescaling:entity/setcustomscale {scale:x} Replacing "x" with a Number sets the Nearest Entities Scale to that Number
  • /function simplescaling:player_self/setcustomscale {scale:x} Replacing "x" with a Number sets your Scale to that Number
  • /function simplescaling:player_other/setcustomscale {scale:x} Replacing "x" with a Number sets the Nearest Player's Scale to that Number
  • /function simplescaling:player_name/setcustomscale {scale:x,player:username} Select a player by Replacing "username" with a player name & Replace "x" with a Number, this sets the Selected Player's Scale to that Number.

Project members

n1n

Owner

Details

Licensed MIT
Published 2 years ago
Updated a year ago