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Changes:

  • Updated pack format to 79 for Minecraft 1.21.6
  • Improved the efficacy of forcing efficient food items to become unstackable. It is now more punishing of attempts to circumvent the system, including trading with Villagers
  • Made all Villagers wear unbreakable Leather Boots that are not dropped when they are killed. This should allow Villages to survive better despite being surrounded by Powdered Snow
  • Changed the Indestructible advancement icon

1.0.2

by kanokarob on May 18, 2025
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1.0.2

by kanokarob on May 18, 2025
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Changes:

  • Changed the Bone Block loot table to account for how common it is in the Overworld now

Bugfixes:

  • Made Steel Tools and Armor require Steel Ingots to repair in an Anvil instead of Iron Ingots

1.0.1

by kanokarob on May 14, 2025
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1.0.1

by kanokarob on May 14, 2025
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Changes:

  • Changed Granite crafting recipe to no longer require Diorite/Packed Ice Bricks
  • Adjusted spawning weights of Vindicators and Witches in some biomes
  • Adjusted spawning rates in the Bandit Fort
  • Changed how mob spawning works in the Bandit Fort. Mobs now spawn when you get close to their spawnpoint, as a sneak-attack, rather than at a distance. This should help prevent them from becoming overwhelming, while still keeping the amount of mobs the same.
  • Rebalanced some Bandit Fort loot

Bugfixes:

  • Fixed the Advancement menu's background texture

Changes:

  • Jungle Islands in Ocean biomes are now made of Podzol instead of Grass
  • All biomes that had Sweet Berry Bushes now have a mix of Sweet Berry Bushes and regular Bushes
  • Underground Deserts now have a mix of Dead Bushes, and Short and Tall Dry Grass
  • Underground Deserts now have deeper Sand
  • Each piece of Black Ice Armor now provides the following effects:
    • +4 Armor Toughness, for a total of 16 (4 more than full Netherite)
    • +15% Knockback Resistance, for a total of 60% (20% more than full Netherite)
    • +10% Explosion Knockback Resistance, for a total of 40%
    • -0.0025 Movement Speed, for a total of -0.01
    • 1.05x Fall Damage Multiplier, for a total of 1.2x

Bugfixes:

  • Villagers can now pick up food and breed normally
  • Illagers in the Bandit Fort no longer despawn when you get too far away, trivializing the challenge. They do despawn when their spawning resets at the hour mark.

Project members

kanokarob

Member

Details

Licensed NIT
Published 5 months ago
Updated 3 months ago