Too Many Noises/Mute Entity

Too Many Noises/Mute Entity

Data pack

Mute any vanilla mob with a single simple command.

Server MobsOptimizationUtility

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For example simply run

/function me:_phantom

in the chat bar to mute/unmute all sounds from phantoms for all players.


Start typing /function me: in the chat bar to see all added functions.

/function me:_(mob) mutes/unmutes the given mob

/function me:.query lists all currently muted mobs.

/function me:.mute_all mutes all mobs.

/function me:.unmute_all unmutes all mobs.

/function me:.help provides help text.

/function me:.set_refresh_rate {x:?} sets the datapacks refresh rate to 1 in every ? ticks, defaults to 1 in 40, must be a whole number greater than 0.


Note that mobs will still make a noise when being spawned in by the player using a spawn egg.

Supports Multiplayer.

Made for Java 1.21.7.


Project members

-Bagel-

Member

Details

Licensed MIT
Published 2 months ago
Updated 2 months ago