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v1.8 [Mod]

by MCSilver64 on Nov 12, 2025
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v1.8 [DP]

by MCSilver64 on Nov 12, 2025
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v1.8

  • 🔥 Undead Horses now burn without a saddle
  • 💚 Zombie Horses rarely heal their passengers
  • 🧟‍♂️ Zombie Horses no longer swim fast
  • 🏇 Skeleton Horse speed increased by 10%
  • 🐴 Zombie Horse speed increased by 15%
  • ⚔️ Undead Jockeys gear enchantment chance reduced from 100% → 50%
  • 🪓 Zombie Horsemen have a 20% chance to spawn with an axe
  • 🗡️ Drowned Horsemen have a 20% chance to spawn with a sword
  • 🌊 Drowned Horsemen now spawn on Skeleton Horses instead of Zombie Horses
  • 🗡️ Skeleton Horsemen have a 20% chance to spawn with a sword
  • 🧠 All gamerule names updated to 1.21.11 format
  • ⚙️ Added gamerule do_drowned_horseman_spawning
  • ⚙️ Added gamerule do_undead_horses_burning
  • ⚙️ Added gamerule do_zombie_horses_heal_passangers
  • 🔍 Outdated content is now checked every 20 seconds, on reload, and world load
  • ⚙️ Updated in-game menu
  • 📜 Added in-game gamerule descriptions
  • ✏️ Fixed several menu texts
  • 🧹 Fixed Uninstall function
  • 👻 Improved Happy Ghast performance and optimization
  • 🧭 When a specific gamerule is turned off, its related data is now reset automatically
  • ⚙️ Added gamerule do_dynamic_saddle_stats
  • 💻 Added command /function .uninstall:trails_and_trips
  • 🏇 Saddle statistics now display speed in km/h and jump strength in meters
  • 🚀 Maximum horse/mule base speed: 76.1 km/h
  • 🦘 Maximum horse/mule base jump height: 5.9 meters
  • 🦙 Llama spit now creates an area effect that slows entities for 1 second
  • 💖 Llamas now have strong passive regeneration
  • 💪 Llamas spawn with 50% more health and speed
  • ⚡ Llamas now have a new ground attack
  • 🛡️ Horse Armor now properly takes damage from nearby damage sources (within 16 blocks)
  • 🧪 Fixed potion names
  • ⚙️ Added gamerule do_llamas_strong_healing
  • ⚙️ Added gamerule do_llama_buffs
  • ⚙️ Added gamerule do_llamas_ground_attack
  • ⚙️ Added gamerule do_llamas_area_spit
  • 🔧 Uninstall Mode has been updated

v1.7

  • 🧩 Updated to 1.21.9 / 1.21.10
  • ⚙️ Optimized modification code
  • 🧠 Updated gamerule names
  • ❄️ Added gamerule doFrostWalkerHorseArmors
  • 🌀 Added gamerule doDependableHappyGhastFlyingSpeed
  • 🚃 Added gamerule doHappyGhastTransportMinecarts
  • 👻 Added gamerule doHappyGhastTransportEntities
  • ⚡ Items only accepted in the Warped Wart Cauldron now jump inside it
  • 🛡️ Added durability to Copper Horse Armor
  • 💨 Happy Ghasts are now 10% faster
  • 🐌 Happy Ghasts become 2.5% slower for each passenger
  • 🐫 You can now mount mobs on a Happy Ghast — everything works the same way as with camels
  • ⛓️ You can connect a minecart to a leashed Happy Ghast
  • ☁️ Happy Ghasts become 30% faster at cloud level
  • 🌧️ Happy Ghasts become 15% faster during rain
  • ⚡ Happy Ghasts lose stamina while flying and gradually slow down — they have a 10% chance per second to lose 1 stamina
  • 💨 When their stamina is low, they emit smoke particles
  • 🧪 Speed and Slowness potion effects now affect Happy Ghasts
  • 🎉 After fully restoring stamina, Happy Ghasts emit happy particles and a cheerful sound
  • 🎯 Happy Ghast temper range increased from 16 to 32 blocks
  • ⚔️ Drowned Horsemen now always wear Copper Armor instead of gold
  • 🦴 Skeleton Horsemen follow range increased from 16 to 32 blocks

v1.6 [Mod]

by MCSilver64 on Jul 11, 2025
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v1.6 [DP]

by MCSilver64 on Jul 11, 2025
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  • ✅ Updated to 1.21.6 / 1.21.7

Update v1.5.1

  • Potion brewing in the cauldron has been fixed
    1. (Reported by Motionopotion)
  • The /function .gamerule command now works again
  • Skeleton Horseman and Zombie/Drowned Horseman jockeys now spawn again
  • Potion item names have been corrected

Update v1.5

  • Updated to 1.21.5
  • Small bug fixes
  • Commands available for players start with a dot (/function .)
  • Updated to 1.21.4
  • Performance improvements
  • Updated to 1.21.2-1.21.3
  • Horse armor can be repaired with the appropriate materials
  • Added uninstall commands:
    1. /function uninstall:mcs_trails_and_trips/start
    2. /function uninstall:mcs_trails_and_trips/stop
  • Gamerule command has been improved "/function gamerule:mcs_trails_and_trips/list/"
  • Fixed new potion names
  • Potion of Decay has been added:
    1. Regular: Wither I effect for 40 seconds
    2. Strong: Wither II effect for 20 seconds
    3. Long: Wither I effect for 80 seconds
  • Warped Cauldron potion brewing speed has been increase by 50%

v1.3 [Mod]

by MCSilver64 on Sep 13, 2024
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v1.3 [DP]

by MCSilver64 on Sep 13, 2024
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  • Updated datapack/mod to 1.21-1.21.1 version
  • Improved perfromance
  • DATAPACK NO LONGER REQUIRES [RP]
  • Skeleton Horse jockeys are more common now
  • Added new gamerule: "allow.common.skeleton_horse.jockeys"
  • Added summon command: "/function summon:mcs_trails_and_trips/"
  • Cauldron brewing now requires warped wart block
  • Added new gamerule: "allow.new.sniffer_digging.loot"
  • Added give command: "/function give:mcs_trails_and_trips/"
  • You can take items from warped cauldron, if you sneak
  • Removed frost walker saddles
  • Gamerule "allow.frost_walker.saddles" has been removed
  • Camel step height has been buffed from 1.5 blocks to 2 blocks
  • Buffed Camel speed from 0.135 to 0.15 (Vanilla value is 0.08), I made this change in order to compensate frost walker
  • Added new gamerule: "allow.horse_armor.durability"
  • Added Trail Chambers exploration map to Sniffer loot table
  • Sniffer exploration map no longer depends on biome, it depends only on dimension
  • Horse armor can be enchanted with chest and feet enchantments
  • Horse armor takes 1 damage if player takes damage on it
  • Update Showcase

v1.2.1

by MCSilver64 on Jan 18, 2024
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  • Updated datapack to 1.20.3/1.20.4 version

v1.2 [RP]

by MCSilver64 on Oct 15, 2023
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  • Resourcepack version: v6.9+
  • Updated datapack to 1.20.2 version
  • Updated gamerule command code path from "trails_and_trips" to "mcs_trails_and_trips" this means:
  • /function gamerule:trails_and_trips/list -> /function gamerule:mcs_trails_and_trips/list
  • /function gamerule:trails_and_trips/check_status -> /function gamerule:mcs_trails_and_trips/check_status
  • Gamerule "mcs_trails_and_trips..allow.sniffer.to.find.extra.loot" has been removed
  • Sniffer can dig in crimson and warped nyliums.
  • Reduced chance of finding trails ruin treasure loot from 9% to 5% (Sniffer digging loot)
  • Sniffer can find map of the nearest structure while digging with 1% chance.
  • Sniffer finds map in the next following biomes:
    1. Deep Dark [Ancient City]
    2. Beach [Buried Treasure]
    3. Desert [Desert Pyramid]
    4. Snowy Biomes [Igloo]
    5. Jungle [Jungle Pyramid]
    6. Dark Forest [Woodland Mansion]
    7. Plains [Plains Village, Taiga Village, Stronghold]
    8. Savanna [Desert Village, Savanna Village, Mineshaft]
    9. Taiga [Trail Ruins]
    10. Meadow, Cherry Grove [Pillager Outpost]
    11. Ocean [Ocean Ruins]
    12. Soul Sand Valley [Nether Fortress]
    13. Crimson Forest [Bastion]
    14. Warped Forest [Ruined Portal]
  • You can make new potions in cauldron, fill cauldron with water, drop nether wart block and place magma block under it
  • Brewing recipes in cauldron:
    1. Water Potion + Torchflower Seeds = Potion of Haste [03:00]
    2. Water Potion + Pitcher Pod = Potion of Hunger [01:30]
    3. Water Potion + Torchflower = Potion of Glowing [03:00] and Night Vision [03:00]
    4. Water Potion + Pitcher Plant = Potion of Blindness [00:45]
  • Gunpowder (converts potion in to a splash potion)
  • Dragon's Breath (converts splash potion in to a lingering potion)
  • Redstone Dust (increases potion duration)
  • Glowstone Dust (increases potion strength) [Haste and Hunger only]
  • Now you see the coordinates of the destination in the hud, if you hold map in mainhand.
  • Added new gamerule "mcs_trails_and_trips..allow.new.potions"
  • Added new gamerule "mcs_trails_and_trips..allow.map.coords"

v1.1

by MCSilver64 on Sep 16, 2023
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  • Improved gamerule command
  • You can mount mobs on llama like on camel but instead llama should leashed and it requires carpet. (If it without chest)
  • You can dismount mob from llama, if you sneak near the llama.
  • You can transport those mobs: cat, chicken, cow, fox, frog, mooshroom, ocelot, parrot, pig, rabbit, sheep, snow golem, strider, villager, wandering trader, goat, wolf
  • Update Showcase

Project members

MCSilver64

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Licensed CC-BY-4.0
Published 2 years ago
Updated a day ago