Unnamed Desert

Unnamed Desert

Mod and data pack

Additional structures for the desert and badlands biomes, focusing on an immersive expansion for the vanilla game.

Server AdventureWorld Generation

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Datapack Release

<Minor Update>

  • Structures
    • 'Fossil'
      • Added structure 'Triceratops Skull Fossil' (1 variant)
      • Added structure 'Tyrannosaurus Skull Fossil' (1 variant)
  • Miscellaneous
    • Fixed 'Pillager Outpost' processor list
    • Fixed 'Fossil' processor list
    • Improved terrain integration
      • Adapted project_start_to_heightmap for some structures
      • Expanded internal block replacement
    • Internal restructuring
      • Reclassified 'Cactus' structure as desert structure
      • Reclassified 'Skeleton' structure as badlands structure
      • Reclassified 'Termite Mound' structure as badlands structure
      • Restructured structure sets

Datapack Release

< Part 1/6 > Ambient Update

  • Configured Features
    • Added dead & lively trees
    • Added pebbles
  • Structures
    • 'Cactus'
      • Added structure 'Cactus Fork' (9 variants)
      • Added structure 'Cactus Patch' (3 variants)
    • 'Skeleton'
      • Added structure 'Rib Skeleton' (2 variants)
      • Added structure 'Spine Skeleton' (2 variants)
    • 'Termite Mound'
      • Added structure 'Termite Mound' (2 variants)
    • 'Pillager Outpost'
      • Added structure 'Pillager Outpost' (2 variants)
    • 'Oasis'
      • Added structure 'Lively Oasis' (3 variants)
      • Added structure 'Dried-Up Oasis' (3 variants)
    • 'Ruin'
      • Added structure 'House Ruin' (2 variants)
      • Added structure 'Pit Ruin' (2 variants)
      • Added structure 'Well Ruin' (1 variant)
    • 'Fossil'
      • Added structure 'Croc Fossil' (1 variant)
      • Added structure 'Head Fossil' (1 variant)
    • 'Geyser'
      • Added structure 'Geyser' (2 variants)
  • Miscellaneous
    • Added small jigsaw additions to:
      • 'Oasis' structures
      • 'Geyser' structures
    • Added processor lists for each structure
      • Improve terrain adaptation
      • Randomize block placement / decoration

Note: Going forward, this mod will only support Minecraft version 1.21 and above. This decision was made to reduce the overhead associated with maintaining compatibility across multiple versions and to facilitate the integration of new content from future updates.

  • Updated to Minecraft 1.21.8
  • Updated to Minecraft 1.21.7
  • Updated to Minecraft 1.21.6
  • Removed dependency 'Unnamed Framework'
  • Removed dependency 'Formations'
  • Backports to version range 1.19 - 1.21.5
  • Removed experimental features
  • Added structure 'desert ruin'
  • Added 2 variants of 'oasis'
  • Added 1 variant of 'geyser'

Fixed crash on Forge / Neoforge loader due to corrupted mods.toml file

A corrupted file makes this version incompatible with Forge / Neoforge

  • Added 2 (experimental) variants of 'small lost tomb'
  • Added 2 (experimental) variants of 'medium lost tomb'
  • Added 3 (experimental) variants of 'lost dunes'
  • Added 1 (experimental) variant of 'desert pyramid'
  • Added structure 'skeleton'

Project members

UnnamedGlitch

Owner

Details

Licensed ARR
Published 2 years ago
Updated 8 days ago