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V.3.4.9

by KawaMood on Aug 11, 2025
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V.3.4.9

by KawaMood on Aug 11, 2025
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  • Waystones now have a facing data. This data is defined by the opposite of the facing orientation of the player when it places it, the same way it does with chest or lectern.
  • When being teleported from a waystone to another, entities now always end up on the block in front of the waystone's facing direction, or two blocks further if one of them had a vehicle.
  • Waystones placed before this version have no facing property, the landing point direction will be "north" by default. You can still remove and place it back to change its facing direction at your ease.

Note: This change aimed to allow players to place their waystones against a wall or in tight areas. Before it, entities landed next to the waystone in a random direction.

V.3.4.8

by KawaMood on Jul 30, 2025
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  • Updated for 25w31a with new pack format properties.

V.3.4.8

by KawaMood on May 27, 2025
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  • Waystone container name now handles the id merging with different text components formats. Meaning it now correctly show color, bold, italic, etc.
  • Simplified the id details in the container name from (id : <id>) to (<id>).

Note: First time you will open an already-existing waystone after this update, the name may not appear updated yet for your client. You would need to close and open it back to see the container name being updated correctly.

V.3.4.7

by KawaMood on May 23, 2025
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  • Waystones ids are now shown in the GUI for everyone, from the waystones tooltips and after the name of the current waystone.
  • Added a trigger command to forget discovered or private waystones targeting its id, that can be used by any player.
  • To match this change, the trigger command to hide waystones coordinates (player-related setting) changed.
  • Added a general setting to force public waystones to be shown first in the list.

V.3.4.6

by KawaMood on Apr 17, 2025
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  • On first load, this version automatically converts stringified waystones names from older versions (1.21.4 or less) to pure compound (since 1.21.5).

User-friendly explanations:
If you were using waystones on lower versions, your old waystones names may now appear written in quotes, like "Village" instead of just Village. This version fixes that.

V.3.4.5

by KawaMood on Apr 13, 2025
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  • Waystones items can no longer be equipped in the head slot.
  • Items version increased, they will automatically update when a player got them in their inventory. Because of that, newly crafted waystones won't be stackable with old ones in containers. But taking them in inventory and place them back in this container will be enough to update them correctly.

V.3.4.4

by KawaMood on Mar 25, 2025
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  • Updated for 1.21.5.
  • Added missing recipes unlockers (copper/prismarine/tuff).
  • Reinforced GUI security.
  • Fixed critical issues in the uninstalling process that could jointly affect other installed KawaMoods data packs.

V.3.4.3

by KawaMood on Jan 11, 2025
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  • ⚠️ Fixed an issue where the GUI items could be virtually duplicated collecting them with a bundle.

V.3.2.4

by KawaMood on Jan 8, 2025
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⚠️ This version isn't the latest available one. It is a fix of an older one for 1.20.2 users. If you're using 1.20.3 or more, please check the other available versions of the data pack.

  • Fixed a return command using 1.20.3+ syntax in the function dedicated to place a waystone with set arguments.

V.3.4.2

by KawaMood on Dec 10, 2024
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  • Updated custom_model_data components for 1.21.4 (now using array of strings). ⚠️ Waystones RP may not be updated yet.
  • Fixed an issue with waystone items being absorbed when placed in an invalid location or exceding settings limits. Item is given back correctly, though there is still an issue from the game not showing the right amount in inventory (you need to leave and join back the world).

V.3.4.1

by KawaMood on Dec 1, 2024
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V.3.4.1

by KawaMood on Dec 1, 2024
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  • Fixed a bug where waystones managers still consumed xp when the xp consumption setting was on, in despite of being able to teleport anywhere.
  • Fixed a bug concerning temp storage type, preventing Waystones to work correctly when used alongside the Painting Table data pack.

V.3.4.0

by KawaMood on Oct 23, 2024
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  • Updated for 1.21.3.

V.3.4.0

by KawaMood on Oct 19, 2024
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V.3.4.0

by KawaMood on Oct 19, 2024
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Discover all changes in video: https://youtu.be/yDh7eKflWKg

Content update:

  • Added 3 new variants of waystones: Copper, Prismarine and Tuff (note: the Copper one can't oxidize).
  • Andesite, Deepslate and Sand Waystones recipes have been rebalanced. They now use more primitive blocks for their base, making their recipe easier to remember.
  • Waystones now appear waterlogged when placed under water.

Technical update:

  • A new setting TP Cooldown has been added, allowing to add a time limit to restrict the use of waystones.
  • The XP Consumption setting now also allow you to set a fixed amount of level to consume for teleportation, no matter the distance that separates each waystones.
  • Waystones items now have a version of 11. Old stacks are updated only when the player get them in inventory, meaning they won't be stackable the first time they got them back. But it won't occur anymore after that.

Fixed bugs:

  • Owners of waystones were sometimes incorrectly displayed in the waystones GUI.
  • The "get" command for the "default visibility" and "default protection" settings didn't output the right values.

V.3.3.5

by KawaMood on Jun 22, 2024
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V.3.3.5

by KawaMood on Jun 22, 2024
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  • Recipes of waystones are now unlockable and visible in the crafting guide. They are unlocked as soon as the player get one of their respective ingredient.
  • Added a new safety setting that allows ticked GUI items clearing. This can be useful for people using exotic version such as Paper, that don't refresh container correctly when broken and placed back on the same tick.

V.3.3.4

by KawaMood on Jun 13, 2024
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  • Updated for 1.21

V.3.3.4

by KawaMood on May 3, 2024
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Bug fix:

  • The XP consumption setting didn't take levels from players anymore (since V.3.0.0 on MC 1.20.5+) when enabled.

Changes:

  • The XP consumption setting now doesn't consume levels from players in creative mode when enabled.

Project members

KawaMood

Owner

Details

Licensed CC-BY-NC-SA-4.0
Published 2 years ago
Updated 18 days ago