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🐞<- That's a bug!!!

Changes

  • Reworked how the wither is detected, will now work with wither's spawned through: Spawn Egg or /Summon

Regardless of this change, the Wither can still only be spawned once at a time. If a player tries to summon another while one already exists, it will play a sound, send a message to the nearest player that only one can exist, and return the skulls and soul sand.

  • Added very minimal ambient particles (ash) around the Wither.
  • Compatibility with 1.21.9 is complete just use 1.21.5+ and it should work fine!

Fixes

  • Fixed destruction toggle not working as intended #24
  • Fixed multiplayer breaking some functions at spawn (hopefully for the last time)

Keep any bugs and issues coming, please follow the template provided by GitHub!

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Changes

  • Midpoint now throws the player up depending on how close you are to the wither smashing down.
    • Also made the wither only trigger the smash when it is on the ground instead of a time based system.
  • Skeletons with Bows will now have a named bow from Mickey Joe's "Barely Default"

Fixes

  • Fixed gamerules being overridden whenever fighting the wither #23
  • Fixed some selectors having the wrong format
  • Fixed the trail particle at the start of the fight

Thank you for reading and supporting this project! :)

Mod versions will no longer have the resource pack pre installed you will now need to download it separately on modrinth


Project members

ImHer0

Member

Details

Licensed CC-BY-NC-4.0
Published a year ago
Updated a month ago