Wither's Wrath 1.15 [1.21.5-1.21.10]

Changelog

Changes

1.21.11 requires changes that need a new version entirely which is ready for release, I'm just waiting for full release.

DIRECT CHANGES TO THE WITHER

  • During the First Phase (300HP-600HP) the Wither will move away from players to maintain its distance and have more effective attacks.
  • Skulls shot by the Wither have been buffed further as dangerous (blue) skulls will now have a bigger explosion doing quite a bit more damage than before leaving smoke behind.
  • Wither now has less armour during the first phase and increased armour during the second phase.
  • Converted Skeletons now carry bows since the mobs they convert from have bows.
  • Changes to the amount of Blazes spawned during midpoint
    • <5 Players = 10 Blazes
    • <10 Players = 20 Blazes
    • >10 Players = 30 Blazes

CHANGES TO ATTACKS

  • A swarm of smaller wither skeletons will spawn at 150HP helping the Wither deal with close range attackers.
  • The Wither will now regularly shoot a burst of skulls directly at the nearest player, additionally, the skull it shot at the player in earlier versions will now be a slow fire shot marked as dangerous

Fixes

  • Fixed Wither destroying bedrock in very specific cases
  • Reduced volume on enraged skulls they were incredibly loud at 100%

Enjoy! 😎

Files

[1.21.5-1.21.10]witherswrath-1.15.zip(104.13 KiB) Primary Download

Project members

ImHer0

Member

Details

Licensed CC-BY-NC-4.0
Published a year ago
Updated 2 days ago