Zombie ApocyLife is a custom Life Series gamemode where eliminated players respawn at night.
This datapack requires the Life Series mod by Mat0u5: https://modrinth.com/mod/life-series
It also works well with my Zombie Hearts resourcepack: https://modrinth.com/resourcepack/life-series-zombie-hearts
How It Works
At nightfall (time=13000), the datapack will attempt to respawn any eliminated players.
If there are no eliminated players online, or if the eliminated players have already been respawned, it will not attempt a respawn.
Their goal is to kill as much people as possible to get more Zombies. They are instructed to ignore previous alliances and not to harm other Zombies.
Setup Instructions
1 - Make sure you have the Life Series mod installed and the gamerule doDaylightCycle is set to true. You can pause the daylight cycle before playing, but do not pause it at 13000. 2 - Choose a location where you want your zombies to respawn and run:
/function zombieapocylife:setrevivepoint
3 - To verify the revive point location, run:
/function zombieapocylife:checkrevivepoint
4 - If you want to move the revive point, first remove the old one:
/function zombieapocylife:removerevivepoint
Note: Only one revive point should exist. If multiple exist, removerevivepoint will remove all of them, allowing you to start fresh.
Manual Respawn
If you want to manually trigger a respawn, run:
/function zombieapocylife:revive
This will revive all currently eliminated players that aren't already Zombies.
Respawn Details
- Zombies will spawn with their old inventories.
- Default health is 20 HP (10 hearts).
- There isn’t a built-in way to change this, but you can adjust it yourself using command blocks.

