Accessories is a Data-Driven Accessory mod for NeoForge and Fabric with emphasis on using a Common API for both platforms when possible.

The style for the library's API is based on the works of Curios and Trinkets with credit going to both TheIllusiveC4 and emilyploszaj for their work on Accessory mods for Minecraft.

Features

Elytra, Totem, and Banner Support Included

By default, you can equip banners in your head or cape(WIP) slot to show off a custom banner. For elytra, or totem, you will need to enable such within the config as its disabled by default.

Compatibility Layer

Due to existing API's like Trinket and Curios being predominantly used, you can install the Accessories Compatibility Layer to have them work under Accessories for a unified experience

Model Translation API

Included for developers is a proper transformation API used within rendering native Accessories, allowing proper linkage to a given entity model parts, which enables proper support for EMF Resourcepacks like Fresh Animations, and there are future plans to support other rendering mods like Figura.

Managing Equipped Accessories

The ability to access other tamed entities allows other mods to have accessory items for pets or mounts. Combined with it being useful for server owners to manage other players' accessories if needed, without the use of direct management commands. Just hold shift and use the 'Accessories Open Screen' on any entity (If owned, must be the owner) to bring up the screen, or run the command /accessories edit <target> if OPed.

API Additions

Here are some examples of the API implemented in Accessories that may assist you with your mod development:

  • Full Support for NBT-based Accessories: Wiki
  • Existing API Events for Piglin Neutral Items, Enderman Masks, Looting Adjustments, Fortune Adjustments, and Snow Walking Ability: Wiki
  • Unique Slot API for Mod Specific Accessories: Wiki