Actions Release 1.4.0 for Fabric & Quilt 1.21.x
Variables
- Added color variables
- Added
math_random_int - Added
world_time_string,world_time_day,world_time_hourandworld_time_minute - Added
time_millis,time_nanos,time_date,time_date_year,time_date_month,time_date_day,time_date_hour,time_date_minuteandtime_date_second math_randomcan now return negative numbers too- Added local variables
- Made call variables printable with %cvar.[index/all]
Tasks
- Added
JUMP_TASKtask - Added
SOUNDtask - Added
ENDtask - Added
IFtask - Added
SET_SLOTTask - Added
VARIABLE_INCREMENTtask - Added
VARIABLE_REMOVEtask - Added
VARIABLE_SETtask
Triggers
- Added
TICKtrigger
Commands
- Added
variablescommand - Added
reload regionscommand - Added
save regionscommand
Fixes
- Fixed that variables always got replaced in every message
- Fixed different types of variables weren't replaced together
- Fixed global variables clearing before updating
- Fixed some content in editing screens getting deleted
Release 1.3.1 for Fabric & Quilt 1.21.x
Variables
- Added GlobalVariableStorage
Triggers
- Added
BIOME_ENTERtrigger (Suggested by L-circle-mc) - Added
BIOME_LEAVEtrigger (Suggested by L-circle-mc) - Added
ARMOR_UPDATEtrigger - Added
HEALTH_UPDATEtrigger - Added
HUNGER_UPDATEtrigger - Added
LEVEL_UPDATEtrigger - Added
XP_UPDATEtrigger
Fixes
- Cleaned up code
- Fixed crashes because of Action Scheduler
Full Changelog: here
Release 1.3.0 for Fabric & Quilt 1.21.x
Triggers
- Added
INV_UPDATEtrigger (Suggested by Rain) - Added
REGION_ENTER®ION_LEAVEtriggers (Suggested by Rain)
GUI
- Added FilterType to AddTriggerScreen for
RECEIVE_MESSAGEtriggers - Added OtherScreen & moved SettingsScreen to it
- Added sharing screen placeholder
Commands
- Added
infocommand & moved version to it
Other
- Added Regions
Fixes
- Exiting screens now goes to the smarter parent
- Wrong screen titles
Full Changelog: here
Beta 1.3.0 for Fabric & Quilt 1.21.x
GUI
- Finished GUI
Actions
- Added ActionScheduler
- Action names now have a limit of 16 characters
Commands
- Added scheduler commands
Fixes
- Fixed crash while renaming actions
- Fixed that you could add more than one trigger of the types:
JOIN,DISCONNECT&RESPAWN - Changed wrong file names for some commands
Release 1.2.1 for Fabric & Quilt 1.21.x
Actions
- Added ability to disable/enable Actions
Commands
- Added
Clonecommand - Added
Renamecommand - Added
Clearcommand
Triggers
- Added
JOINTrigger - Added
DISCONNECTTrigger - Added
RESPAWNTrigger (Suggested by Rain)
Fixes
- Fixed kick due to invalid ChatTrigger (Reported by Rain)
- Fixed ChatTriggers getting called twice
- Fixed server messages containing literal{}
- Fixed adding ChatTriggers suggests the " at the wrong place (Reported by Rain)
Full Changelog: here
Release 1.2.0 for Fabric & Quilt 1.21.x
GUI
- Added GUI that allows you to drag and drop actions. (Default KeyBind
V) - Updated Icon
Language
- Added Language Files
- Added
GermanTranslation - Improved Messages
Tasks
- Added
START&ENDindicator as first and last task - Added
COMMENTtask
Full Changelog: here
Release v1.1.1 for Quilt 1.21
Changes:
- Fixed
/actionscommand not working in multiplayer - Fixed
CHAT_RECEIVEDTrigger - Fixed command completion throwing exceptions
Release v1.1.1 for Fabric 1.21.x
Changes:
- Fixed
/actionscommand not working in multiplayer - Fixed
CHAT_RECEIVEDTrigger - Fixed command completion throwing exceptions
This update introduces several new features and improvements to the actions mod, including the addition of movement and mining tasks, message-based triggers, and enhanced command suggestions. The most important changes are outlined below:
Enhancements to Actions:
- Updated
ActionManagerto include new task types:MOVE,MINE, andUSE. - Introduced
ReceiveMessageTriggerto handle actions triggered by receiving specific messages. - Actions now get deleted from the files if you delete them via command.
Command Improvements:
- Added a new
versioncommand to display the current version of theactionsmod.
Utility Additions:
- Added
KeybindUtilto map string representations of keys to their key codes.
These changes collectively enhance the functionality and flexibility of the actions mod, enabling more complex and varied automation tasks in Minecraft.


