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Affix 1.2.3

by Le_Keko on Aug 25, 2025
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-Fixed the point system beeing sometimes sluggish/not correctly getting registered

Affix 1.2.2

by Le_Keko on Aug 24, 2025
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-Added a config for the player to be able to jam without the fighting mechanic

Affix 1.2.1

by Le_Keko on Aug 23, 2025
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-Fixed Rockets -Fixed Fists with dimension traveling

Affix 1.2.0

by Le_Keko on Aug 23, 2025
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  • Added a whole system for the player to import their music to use in game dor fighting
  • Added a style points system and a point shop

Affix 1.1.4

by Le_Keko on Jul 30, 2025
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  • Added on depends fields the required version of veil to use in order to not crash the game

Affix 1.1.3

by Le_Keko on Jul 20, 2025
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  • balances for weapons
  • Some cleanup
  • FIXED: animations now play at the correct speed for every rate of frames

Affix 1.1.2

by Le_Keko on Jul 15, 2025
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  • Fixed registration for computers with different languages

Affix 1.1.1

by Le_Keko on Jul 13, 2025
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-Fixed infinite flying glitch -Fixed the cooldown on Quasar Caller

Affix 1.1

by Le_Keko on Jul 13, 2025
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-Added 2 new weapons/gadgets -A gadget that rains down explosive arrows with custom effects -A book that has three types of spells with arrow choice mechanic

Affix 1.0.5

by Le_Keko on May 22, 2025
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-Veil update

Affix 1.0.4

by Le_Keko on May 12, 2025
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  • Updated to Veil 1.2.1
  • Added configs for Accelerated glyphs color and Accelerated shader strength (Warning : values too high may be too bright/unplayable)

Affix 1.0.3

by Le_Keko on May 7, 2025
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  • Fixed a crash if the user uses bad color values as hex
  • Added the dependecies (on all versions) so it doesn't crash on launch

Affix 1.0.2

by Le_Keko on May 6, 2025
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-Added a config for custom color selection

Affix 1.0.1

by Le_Keko on May 6, 2025
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Fixed a bug where anomalies spawned mid-air

Affix 1.0.0

by Le_Keko on Apr 24, 2025
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Project members

Le_Keko

Member

Details

Licensed MIT
Published 4 months ago
Updated 16 days ago