Archeological

Archeological

Mod

Vanilla + expansion to the archeology experience🏺

Client and server AdventureDecorationWorld Generation

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Archeological 1.2.1

Changelog

  • Armor trims removed
  • Retexture of Archeology table, Petroglyphs and Torn leather
  • Brush Uses on Archeology Table decreased from 16 to 10
  • Archeology table recipe now uses 1 Copper ingot in addition to 1 brick
  • Redesign of all structures (ruins) of the mod
  • Loot tables different depending on the biome, including: Temperate, Cold, Warm, Underground and Deep
  • Statue recipe uses 4 Mud bricks instead of 8
  • Rock ruins are no longer generated on Snowy plains
  • Added new ruins; Frozen ruins and Deep ruins
  • Added new Petroglyphs; Home, Portal and Eye
  • Added Colored Petroglyphs
  • Added Dark urns
  • Brush compatibility of other mods on the Archeology table
  • Statues, Dark urns and Petroglyphs sorted alphabetically in the creative tab
  • The Stone Petroglyph block does not have the name in its tag, but in its description, as seen in the Decorated pots, Dark Urns and Statues
  • Small Statues and Remains texture changes
  • Added all mod items/blocks to vanilla creative tabs
  • Added 4 new advancements
  • Added 11 New Remains
  • Added Idols
  • Added Runes
  • Added Ancient vault and Ancient key
  • Added Aged bricks
  • Gravel, Sand, and Red Sand can now be digged by the Sniffer
  • Torchflower texture changes
  • Iron axe, Gold nuggets, and Copper ingots removed from vanilla Warm ocean ruins and Cold ocean ruins loot table
  • Iron nuggets and Gold nuggets removed from vanilla Trail ruins common loot table
  • Stained glass blocks removed from vanilla Trail ruins common loot table

Files

Archeological-forge-1.20.1-1.2.1.jar(1.87 MiB) Primary Download

Project members

Truly

Member

Details

Licensed ARR
Published a year ago
Updated 5 days ago