Archery Expansion

Archery Expansion

Mod

Expanding on bow mechanics and progression in Minecraft!

Client and server EquipmentGame Mechanics

39.2k downloads
83 followers
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Archery Expansion 1.0.7

Changelog

  • Technical Debt Payments and Debugging go brrrrrrrrrrr!!!
  • Cleaned up a decent bit of original code
  • Registration is now handled in the Common class rather than split between forge and fabric
  • Forge Client Events separated from common for organization
  • Bow Breaking items moved to its own tag
  • Bow Charge Meter now has the invert render like a crosshair (#35)
  • Scouting and Grit now work properly on Crossbows (#33)
  • Fixed a crash where Skeletons could crash once their bow breaks due to an unchecked cast 🤦 (#34, #32)
  • Fixed a bug where the old bow zoomed in farther than normal
  • Fixed a bug where skeletons would always get particles from bow effects even if defined as false in the bow stats json
  • Fixed Bow Tooltip Formatting
  • Added additional Bow Tooltip information (#21)
  • Bow Stats "on_fire_effects" can now take in a boolean for showing status effect tooltips
  • removed compat recipes, as they cause errors on world startup and there's already a recipe to convert wooden bow into old bow for compat
  • trajectory enchant now uses a custom renderer rather than particles (it's a lot smoother and more performant!!)

Files

ArcheryExpansion-forge-1.20.1-1.0.7-all.jar(360.15 KiB) Primary Download

Project members

InfernalStudios

Author

Deadlydiamond

Developer

Details

Licensed Apache-2.0
Published 9 months ago
Updated a month ago