• Ported over Dampened logic around safely checking player effects
  • Changed the colors of trails and sparks to use hex codes instead of integers
  • Now requires Dampened v1.0.2 and above
  • Version bump

Additions:

  • Added Orange Lantern Ring. Obtained by being the first player on the server to hit level 75
  • Added Witherblade's Powers (Based on Daredevil & Wolverine): Use Molten Witherblade Alloy 6 times without dying while having regeneration
  • Added Circuit's Powers (Based on Wither Soldier): Dying by explosion while holding a Nanotech Circuit
  • Added Thor's Powers: Encounter Stormbreaker at its structure while having the Hero of the Village status effect
  • Added Impasse's Powers (Based on Gridlock & Juggernaut) Get struck by lightning w/ swiftness and levitation effect
  • Added Steelwing's Suit (Based on Falcon)
  • Added Cypherius' Mask + Essentium Spear (Not Survival Obtainable)
  • Added Revertax Speedster Suit + Crafting Upgrade into Tachyon Cordaxe Suit
  • Added EntityJS as a dependency
  • Rebalanced some suit recipes
  • Titanium armor is now more protective
  • Speedforce phasing for 5 seconds removes Wither and Poison status effects
  • Speedforce’s speed now returns to the previously used speed level once activated
  • Added a gateway to the speedforce ability
  • Added the Speedforce
  • Added the Code
  • Fixed the elusive Speedster desync bug
  • Telekinesis is now less jittery with snapping the entity to the cursor point
  • Umbrakinesis Shadow Dome gracefully despawns when dampened
  • Umbrakinesis Shadow Dome is now visible from all angles
  • Transformations of the Code abilities (unfinished)
  • Prism Racer (unfinished)
  • Speedforce Aerokinesis now resets fall damage of entities hit by it
  • New Speed Color 13 (Quackers Lightning)
  • Added a Sculk boom ability to Hexios
  • Updated Thundercrash thunder clap backend logic
  • Tweaked Power Obtain logic to only allow one "ARRZENHANCED" power
  • Added Cordaxe’s suit
  • Added Cordaxe Energy Orb attack
  • Added Cordaxe Invisibility
  • Added the Essentium Bracelet, condensed Cordaxe suit
  • Added Axe of Wrathius and Scythe of Disciplis
  • Added Revertax suit (alt-Speedburst suit path)
  • Nuclear Fusion particle changes to be less intensive
  • Nuclear Fusion now has a more interactive energybar system
  • Added a Cordaxe-themed Speedburst shield
  • Added Empty Injector
  • Merged Patronesque
  • Added Empty Injector
  • Added Chemical Composer
  • Added Witherbone Alloy & Molten Witherbone Alloy
  • Added Blood Bottle
  • Added Ender Circuit
  • Added Unstable Mutagen
  • Added Stable Mutagen
  • Added Compound V
  • Added Titanium Dagger
  • Added a new enchantment, Genetic Harvesting, used in acquiring Compound V. When attacking an entity with a weapon with this enchantments, if a Glass Bottle is in the player’s offhand it has a 5% chance to turn into a Bottle of Blood

Bugfixes:

  • Fixed Prism Blade not extending/retracting
  • New Speedster run sound

Bugfixes:

  • Removed Better Combat as a required dependency
  • Fixed erroneous Telekinesis auto-disable failsafe
  • Added new Speedster sound system for run loops
  • Speedburst’s Shield is now properly disabled
  • Gamma Radiation is no longer applied when wearing the Hazmat suit
  • Negative Speedforce will now no longer be lost when using V9

SPEEDSTERS

  • Speedsters no longer lose hunger running at speed levels 3 and above
  • Speedster’s Aerokinesis will now put out fire and soul fire
  • Buffed Speedster wallrunning
  • Speedburst’s Aerokinesis now extinguishes players and entities
  • Speedburst’s shield can be temporarily disabled by certain weapons
  • Added unique Speedforce Tachyon run loop

IRON PRISM REWRITE

  • Iron Prism Rewrite
  • Added Dampening and Essentium arrows
  • Prism Blade can be opened and close with Shift + Right Click
  • Added Prism Blade item
  • Snowcon hairpiece added to Iron Prism (toggle with /toggleHair)

UMBRAKINESIS

  • Rebalanced Phantom Knight’s abilities and damage
  • Phantom Knight Regenerates health in low light levels below 7 and in the shadow dome
  • Phantom Knight has telekinesis (locked behind wearing S2 suit)
  • Added a time limit and cooldown to Phantom Knight’s Shadow Dome

DEADZONE & POWER NEGATION

  • Deadzone Dagger range changed to 2.5 from 2
  • Added the Downed Satellite structure
  • Power Negation Ranged Dampen now scales your attack damage up to 4, with each dampened player giving 1 additional attack damage

BREACHES

  • Added Breach Stabilizers and Breach Destabilizers as an item (Currently uncraftable)
  • Certain entities (create:*) are now blacklisted from going through breaches
  • Backend breach logic changes (Motion is properly applied to entities moving through the breach. Entering the breach should teleport you to more appropriate coordinates)

REDSTONE MECH

  • Nerfed Redstone Mech’s smallest form in Mark 1 and Mark 2 suits

EMBERHAIL

  • Emberhail will regenerate health when on fire

HEXIOS

  • Added a cape to Supreme Hexios
  • Hexios Forcefield now requires and spends soul meter

THUNDERCRASH

  • Fixed untransformed Thundercrash flight with Current Gauntlets
  • Added 10 hearts
  • Reworked jump ability

ADDED FEATURES

  • Added a glow layer to the REM Containment Suit
  • Added Hazmat suit
  • Added DNA Normalizer
  • Added Stabilizing Serum
  • Added AXE Energy Rifles (Currently uncraftable)
  • Added Titanium Axe
  • Added the Nanotech Circuit
  • Lead blocks between you and a Gamma Block will now protect you from getting Gamma Radiation
  • Gamma gives Nausea

ADDITIONAL CHANGES

  • Assorted recipe rebalances & power rebalances
  • Armor durability has been tweaked
  • Organized the creative mode tab
  • Retextured Titanium Ingot
  • Added functionality with PlayerRevive (Players tagged with “arrz.norevive” will instantly bleed out)
  • Speedburst is fast now

Changelog 1.0.2

Additions:

  • Completed implementation of boom tube colored breaches and breach powers
  • Armor durability has been increased

Bugfixes:

  • Cosmic Enhancement beam damage raised to 7 from 4
  • Cosmic Enhancement can no longer be obtained alongside other powers
  • Deadzone’s shield is dampened by Dark Matter dampeners
  • Velocity speedforce are properly removed on death
  • Vibe colors are properly assigned on power obtain
  • Power Nap’s self-explosion properly deals damage to the power user on Peaceful
  • Phantom Knight’s sword is no longer usable by non-Umbrakinesis users
  • Umbrakinesis users may now move their Shadow Blade around the inventory without it being erased
  • Tachyon levels are properly removed on death
  • Velocity Speedforce is properly removed on death
  • Speedsters should keep their colors on relogging into the game
  • Speedster sound backend has been slightly tweaked
  • Redstone Mech Mark 2 now cannot use their beam and blast at the same time

Changelog 1.0.1

Additions:

  • Added a new command /toggleHair which enables the hair on female-based suits (Power Nap, Emberhail, Kaisa).

Bugfixes:

  • Fatherbox will not open a breach on first-use without opening the configuration menu
  • Fatherbox now automatically imports current coordinates on first config
  • Made a small tweak to Speedster sounds power

Release!


Project members

hashbeep

Developer

Arrzee

Creator

Details

Licensed ARR
Published 8 months ago
Updated 13 days ago