- Ported over Dampened logic around safely checking player effects
- Changed the colors of trails and sparks to use hex codes instead of integers
- Now requires Dampened v1.0.2 and above
- Version bump
Additions:
- Added Orange Lantern Ring. Obtained by being the first player on the server to hit level 75
- Added Witherblade's Powers (Based on Daredevil & Wolverine): Use Molten Witherblade Alloy 6 times without dying while having regeneration
- Added Circuit's Powers (Based on Wither Soldier): Dying by explosion while holding a Nanotech Circuit
- Added Thor's Powers: Encounter Stormbreaker at its structure while having the Hero of the Village status effect
- Added Impasse's Powers (Based on Gridlock & Juggernaut) Get struck by lightning w/ swiftness and levitation effect
- Added Steelwing's Suit (Based on Falcon)
- Added Cypherius' Mask + Essentium Spear (Not Survival Obtainable)
- Added Revertax Speedster Suit + Crafting Upgrade into Tachyon Cordaxe Suit
- Added EntityJS as a dependency
- Rebalanced some suit recipes
- Titanium armor is now more protective
- Speedforce phasing for 5 seconds removes Wither and Poison status effects
- Speedforce’s speed now returns to the previously used speed level once activated
- Added a gateway to the speedforce ability
- Added the Speedforce
- Added the Code
- Fixed the elusive Speedster desync bug
- Telekinesis is now less jittery with snapping the entity to the cursor point
- Umbrakinesis Shadow Dome gracefully despawns when dampened
- Umbrakinesis Shadow Dome is now visible from all angles
- Transformations of the Code abilities (unfinished)
- Prism Racer (unfinished)
- Speedforce Aerokinesis now resets fall damage of entities hit by it
- New Speed Color 13 (Quackers Lightning)
- Added a Sculk boom ability to Hexios
- Updated Thundercrash thunder clap backend logic
- Tweaked Power Obtain logic to only allow one "ARRZENHANCED" power
- Added Cordaxe’s suit
- Added Cordaxe Energy Orb attack
- Added Cordaxe Invisibility
- Added the Essentium Bracelet, condensed Cordaxe suit
- Added Axe of Wrathius and Scythe of Disciplis
- Added Revertax suit (alt-Speedburst suit path)
- Nuclear Fusion particle changes to be less intensive
- Nuclear Fusion now has a more interactive energybar system
- Added a Cordaxe-themed Speedburst shield
- Added Empty Injector
- Merged Patronesque
- Added Empty Injector
- Added Chemical Composer
- Added Witherbone Alloy & Molten Witherbone Alloy
- Added Blood Bottle
- Added Ender Circuit
- Added Unstable Mutagen
- Added Stable Mutagen
- Added Compound V
- Added Titanium Dagger
- Added a new enchantment, Genetic Harvesting, used in acquiring Compound V. When attacking an entity with a weapon with this enchantments, if a Glass Bottle is in the player’s offhand it has a 5% chance to turn into a Bottle of Blood
Bugfixes:
- Fixed Prism Blade not extending/retracting
- New Speedster run sound
Bugfixes:
- Removed Better Combat as a required dependency
- Fixed erroneous Telekinesis auto-disable failsafe
- Added new Speedster sound system for run loops
- Speedburst’s Shield is now properly disabled
- Gamma Radiation is no longer applied when wearing the Hazmat suit
- Negative Speedforce will now no longer be lost when using V9
SPEEDSTERS
- Speedsters no longer lose hunger running at speed levels 3 and above
- Speedster’s Aerokinesis will now put out fire and soul fire
- Buffed Speedster wallrunning
- Speedburst’s Aerokinesis now extinguishes players and entities
- Speedburst’s shield can be temporarily disabled by certain weapons
- Added unique Speedforce Tachyon run loop
IRON PRISM REWRITE
- Iron Prism Rewrite
- Added Dampening and Essentium arrows
- Prism Blade can be opened and close with Shift + Right Click
- Added Prism Blade item
- Snowcon hairpiece added to Iron Prism (toggle with /toggleHair)
UMBRAKINESIS
- Rebalanced Phantom Knight’s abilities and damage
- Phantom Knight Regenerates health in low light levels below 7 and in the shadow dome
- Phantom Knight has telekinesis (locked behind wearing S2 suit)
- Added a time limit and cooldown to Phantom Knight’s Shadow Dome
DEADZONE & POWER NEGATION
- Deadzone Dagger range changed to 2.5 from 2
- Added the Downed Satellite structure
- Power Negation Ranged Dampen now scales your attack damage up to 4, with each dampened player giving 1 additional attack damage
BREACHES
- Added Breach Stabilizers and Breach Destabilizers as an item (Currently uncraftable)
- Certain entities (create:*) are now blacklisted from going through breaches
- Backend breach logic changes (Motion is properly applied to entities moving through the breach. Entering the breach should teleport you to more appropriate coordinates)
REDSTONE MECH
- Nerfed Redstone Mech’s smallest form in Mark 1 and Mark 2 suits
EMBERHAIL
- Emberhail will regenerate health when on fire
HEXIOS
- Added a cape to Supreme Hexios
- Hexios Forcefield now requires and spends soul meter
THUNDERCRASH
- Fixed untransformed Thundercrash flight with Current Gauntlets
- Added 10 hearts
- Reworked jump ability
ADDED FEATURES
- Added a glow layer to the REM Containment Suit
- Added Hazmat suit
- Added DNA Normalizer
- Added Stabilizing Serum
- Added AXE Energy Rifles (Currently uncraftable)
- Added Titanium Axe
- Added the Nanotech Circuit
- Lead blocks between you and a Gamma Block will now protect you from getting Gamma Radiation
- Gamma gives Nausea
ADDITIONAL CHANGES
- Assorted recipe rebalances & power rebalances
- Armor durability has been tweaked
- Organized the creative mode tab
- Retextured Titanium Ingot
- Added functionality with PlayerRevive (Players tagged with “arrz.norevive” will instantly bleed out)
- Speedburst is fast now
Changelog 1.0.2
Additions:
- Completed implementation of boom tube colored breaches and breach powers
- Armor durability has been increased
Bugfixes:
- Cosmic Enhancement beam damage raised to 7 from 4
- Cosmic Enhancement can no longer be obtained alongside other powers
- Deadzone’s shield is dampened by Dark Matter dampeners
- Velocity speedforce are properly removed on death
- Vibe colors are properly assigned on power obtain
- Power Nap’s self-explosion properly deals damage to the power user on Peaceful
- Phantom Knight’s sword is no longer usable by non-Umbrakinesis users
- Umbrakinesis users may now move their Shadow Blade around the inventory without it being erased
- Tachyon levels are properly removed on death
- Velocity Speedforce is properly removed on death
- Speedsters should keep their colors on relogging into the game
- Speedster sound backend has been slightly tweaked
- Redstone Mech Mark 2 now cannot use their beam and blast at the same time
Changelog 1.0.1
Additions:
- Added a new command /toggleHair which enables the hair on female-based suits (Power Nap, Emberhail, Kaisa).
Bugfixes:
- Fatherbox will not open a breach on first-use without opening the configuration menu
- Fatherbox now automatically imports current coordinates on first config
- Made a small tweak to Speedster sounds power
Release!