[1.21.9-1.21.10] 3.0.0 - Fabric

Changelog

After a ten-month hiatus and 100k downloads (thank you all!), the team is back with a big release. Banner consisting of the key changes in the mod's 3.0 release

Backend Structure Change

  • The mod is now built using Architectury API, which allows us to introduce Fabric support!
  • NeoForge is still supported as with the 1.20 releases.

Configurability For Latest MC Versions

We are also now dependent on Resourceful Config, which allowed us to easily introduce a configuration for the mod. Currently you can change:

  • The base knockback for mod items.
  • The maximum block duration for mod items.
  • The base damage mod items receive while used for blocking.
  • Whether the equipping sound is played or not. You can access the config UI through the modloader mod menu of choice (Fabric players need ModMenu to see the UI).

Note: this only affects client behaviour - server owners will have to change values in the generated json config file, then restart the server for changes to take effect.

Loot Tables

We are adding a new feature to this release: Modifying loot chests in dungeons to include mod items. This should make things feel a bit more like Hexxit!

  • In End Cities, find Ender or Gilded Ender Shields
  • In Bastions, find Netherquartz Giant Swords, (Gilded) Netherquartz Shields
  • In Buried Treasure chests, find Iron and Golden Giant Swords
  • In Nether Fortresses, find Skull Giant Swords and Gilded Skull Shields
  • In Stronghold Corridors, find Iron Giant Swords and Gilded Iron Shields
  • In Ruined Portals, find Golden Giant Swords
  • In Woodland Mansions, find Diamond Giant Swords and (Gilded) Diamond Shields
  • In the Spawn Bonus Chest, find Wooden Swords and Shields

Bug Fixes & Improvements (compared to 1.20 versions)

  • Fixed a bug where more than one active players in a world had the same mod item in their inventory, the item cooldown tracker would not increment.
  • Fixed bugs where changing hotbar slots while blocking did not add cooldown to the items blocked with initially.
  • Fixed being able to block with swords while they are “charging”.
  • Fixed rendering bugs while beginning to block with mod items.
  • Improved random teleportation of entities when using Ender Shields.
  • Improved arrow reflection when using Diamond Shields.
  • Improved particle effects when beginning to use Skull and Ender Mod Items.

Files

asr-fabric-3.0.0.jar(227.84 KiB) Primary Download

Project members

ManGregory128

Owner

ACGaming

Member

Details

Licensed GPL-3.0-only
Published 3 years ago
Updated a month ago