After a ten-month hiatus and 100k downloads (thank you all!), the team is back with a big release.

Backend Structure Change
- The mod is now built using Architectury API, which allows us to introduce Fabric support!
- NeoForge is still supported as with the 1.20 releases.
Configurability For Latest MC Versions
We are also now dependent on Resourceful Config, which allowed us to easily introduce a configuration for the mod. Currently you can change:
- The base knockback for mod items.
- The maximum block duration for mod items.
- The base damage mod items receive while used for blocking.
- Whether the equipping sound is played or not. You can access the config UI through the modloader mod menu of choice (Fabric players need ModMenu to see the UI).
Note: this only affects client behaviour - server owners will have to change values in the generated json config file, then restart the server for changes to take effect.
Loot Tables
We are adding a new feature to this release: Modifying loot chests in dungeons to include mod items. This should make things feel a bit more like Hexxit!
- In End Cities, find Ender or Gilded Ender Shields
- In Bastions, find Netherquartz Giant Swords, (Gilded) Netherquartz Shields
- In Buried Treasure chests, find Iron and Golden Giant Swords
- In Nether Fortresses, find Skull Giant Swords and Gilded Skull Shields
- In Stronghold Corridors, find Iron Giant Swords and Gilded Iron Shields
- In Ruined Portals, find Golden Giant Swords
- In Woodland Mansions, find Diamond Giant Swords and (Gilded) Diamond Shields
- In the Spawn Bonus Chest, find Wooden Swords and Shields
Bug Fixes & Improvements (compared to 1.20 versions)
- Fixed a bug where more than one active players in a world had the same mod item in their inventory, the item cooldown tracker would not increment.
- Fixed bugs where changing hotbar slots while blocking did not add cooldown to the items blocked with initially.
- Fixed being able to block with swords while they are “charging”.
- Fixed rendering bugs while beginning to block with mod items.
- Improved random teleportation of entities when using Ender Shields.
- Improved arrow reflection when using Diamond Shields.
- Improved particle effects when beginning to use Skull and Ender Mod Items.
- Added Harken Scythe support
- Buffed blessed golden shield percentage
- Fixed golden shield knockback
Version 2.1.0 for Minecraft 1.20.6 (NeoForge)
We finally escape beta with the first ever release for modern Minecraft versions!
- Completely transitioned to Data Generation
- Brought over the majority of functionality from 1.12 (including many bug fixes!)
- Rebalanced the damage Giant Swords deal and damage Asgard Shields take
There are a couple things missing still like the Skull Sword. We await for your feedback and comments on the current items before adding the last few :)
- Added Golden Shield & Blessed Golden Shield
- Added config setting for blocking sounds
- Adjusted knockback and particles
- Rebalanced durability
- Revised textures
- Tweaked language keys
- Fixed server-sided crash
Added:
- Repair materials for swords and shields
Changed:
- Enhanced compatibility
- Fixed server-sided behavior
This Version:
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Implements Skull and Wooden Shield functionality
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Updates to Minecraft 1.20.1
First ever release for 1.20
This version includes sword blocking, shields and even some custom shield functionality!
Known bugs:
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Blocking does not render for other players when playing on servers.
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Blocking cooldowns behave differently on client vs server.
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Using the Ender Shields may teleport the attacker to a deadly height or inside a wall.
Added:
- Patchwork items (giant sword, shields)
- German translation
A lot has changed since the first 1.19.2 release! Changes include:
- Swords can now block, although this is not visible to other players in multiplayer yet. Blocks have a time limit and cooldown similar to the 1.12 version of the mod.
- Custom Shields are now present, although they do not serve any functional purpose yet.
- A config file has been introduced; it is also currently not functional but should provide an example of what is yet to come!
Changed:
- Enhanced vanilla shield compatibility
Changed:
- Fixed one-handed combat
The latest available version for 1.19; includes giant swords only.
The latest available version for 1.14; Shields are not added at this point.
Latest available version for 1.12.2; includes all mod features.

