Auto 1e-7 Stepping
Little utility mod to make 1e-7 stepping mechanics easier to use
If you don't know what 1e-7 stepping is, here's quick (and not the most accurate) explanation to understand the basic principals of this mechanic:
If you move along any axis less than the hardcoded value of 1e-7 (or 0.0000001) — the movement gets canceled. This brings us to the collision checks. When you're about to collide with a block — Minecraft doesn't let you do it and sets your position next to the edge of a block so the distance to it is about 1e-8. Then the game squares the movement vector and if the result is less than 1e-7 — movement gets canceled.
Here you can find more detailed explanation of how this mechanics works (*click*). |
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ATTENTION
This mod requires Fabric API and Yet Another Config Lib to work correctly!
HOW TO USE
To position yourself you have to hit a wall first.

Then press positioning key
By default keybind is set to "O"
Or run the command
/auto1e7 positioning
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First positioning mode | Second positioning mode |
You have two positioning modes:
- Packet (sends packet on server with exact position you need to be moved)
- Script (performs series of actions that player can perform manually, but does it a bit faster)
You can switch between positioning modes by opening the config screen in modmenu tab or by using the command
/auto1e7 config

Languages supported
- English
- Russian (may be not 100% accurate)
- Simplified Chinese (may be not 100% accurate)
If you want to help with mod translation — you can contact me on discord scany_alt
If you found a bug — please report it on GitHub's Issues page