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Added automatic config reloading when the config file is changed externally


🆕 Version 3.0.0 for NeoForge

This is the NeoForge release of Auto Attack version 3.0.0.

For the full changelog, please hava a look at the Fabric version.



🆕 Version 3.0.0 – Major Rewrite

This update is a complete rewrite of Auto Attack using the Architectury plugin, allowing the mod to now support both Fabric and NeoForge with no additional effort compared to maintaining a single loader.


✅ New Features & Improvements:

  • ⚙️ New config options added:

    • enableMod
    • disableOnLowDurability
    • durabilityThreshold
    • protectTamedMobs
    • attackNonLiving
    • autoAlignYawOffset
    • displayMode (decide between Chat and Actionbar)
    • entityWhitelist and entityBlacklist to override default logic
  • 🖥 Config screen fully redesigned using the Cloth Config API:

    • Cleaner layout and improved UX
    • Entity ID selector with tab-autocomplete for whitelist and blacklist entries

💡 To access the in-game config screen, you’ll need to install Cloth Config API – it’s technically optional but highly recommended.


⚠️ Compatibility Notes:

  • This version uses a new mod ID 👉 please remove the previous version (auto-attack), as Modrinth may not do it automatically.

📂 Source Code

The full source code for Auto Attack is now publicly available on GitHub.


Support for Fabric 1.21.5

Support for Fabric 1.21.4

Support for Fabric 1.21.3

Added Rotation Mode

Removed the ability to automatically hit players, added functionality for configuration with Mod Menu, attacking on non-hostile mobs can now be turned on/off using Mod Menu or by editing the auto-attack.json file


Project members

JohnAdept

Member

Details

Licensed MIT
Published a year ago
Updated a month ago