Filter loader...
Filter versions...

v3.0.18

Changes

  • Added new utility methods in ClientUtils.
    • getCurrentAnimationController(); Allows you to get the controller of the animated object.
    • getCurrentAnimationTick(); Allows you to get the current tick of the current animation.
    • getCurrentAnimationLength(); Allows you to get the length of the current animation.

Fixes

  • Fixed an issue where NeoForge would kill itself on packets.

v3.0.17

Changes

  • Added an AzCommand create option for setting speed is now easier.
  • Added an AzCommand create option that allows you to set how many ticks you'd like to start within the animation. (Ex: I want to start from the 2 second mark so 40 ticks instead of the start of the animation).

Fixes

  • Fixed an issue where setting animation speed via AzCommand would not take effect.

v3.0.16

Changes

  • Added New Easing Types:
    • Bezier Easing: Implements smooth transitions using cubic Bézier curves for precise animation control. Adapted from base code by ZigyTheBird.
    • Bezier After Easing: A variation of Bezier easing, applied to animations after a specified point in time.

Fixes

  • Fixed an issue where armor did not properly scale to match the scaling of model parts.

Credits

  • Special thanks to ZigyTheBird for contributing the foundational concepts and code for Bézier easing.

v3.0.15

Changes

  • Added Dynamic Model Renderers, a set of extendable classes with per-bone texture overrides and render type customization.

v3.0.14

Bug Fixes

  • Resolved an issue where the animation controller incorrectly defaulted to Linear easing when the setEasingType method was not explicitly overridden at the controller level.
    • It now defaults to null, ensuring that easing types defined in the JSON are used as intended.

v3.0.12

neo 3.0.11

by AzureDoom on May 15, 2025
Download

v3.0.11

  • Fixes ShoulderSurfing compat causing other instances of the armor to also go transparent

neo 3.0.10

by AzureDoom on May 14, 2025
Download

v3.0.10

  • Adds builder support for Alpha, fixing shader issue from previous update. Thanks daedelus_dev for the fix!
  • Fixes scale not working for builders.
  • Adds scale builders with context of the entity being rendered.

neo 3.0.9

by AzureDoom on May 13, 2025
Download

v3.0.9

  • Adds Shoulder Surfing support for armor.

neo 3.0.8

by AzureDoom on May 9, 2025
Download

v3.0.8

  • Now properly hide player outlayers on equipping armor.

Project members

AzureDoom

Owner

ZigyTheBird

Contributor

DerToaster98

Member

Details

Licensed MIT
Published 2 years ago
Updated 19 days ago