azurelib neoforge 1.21.1

Changelog

v3.0.28

Changes

  • Added Root-level actions that apply to all controllers on an animator.
  • Added Controller-level actions that only apply to the controller you want it to.
  • Added new AzPlayBehaviors:
    • FREEZE_ON_FRAME
      • This behavior locks the animation controller's timer to a defined tick value, effectively "freezing" the animation at a specific frame.
    • REPEAT_X_TIMES
      • This behavior repeats the animation X times.
  • Changes to AzAnimator to add support for stopping the animation timer.
  • Made AzEntityModelRenderer provider and rendererPipeline protected from private.
  • Added logger to AutoGlowingTexture if its glow mask doesn't match the base texture size.

Fixes

  • Fixed an issue AzCommand.create() would apply settings to ALL controllers; this is now only on the controller you provide the name for.
  • Fixed an issue where broken JSON files would cause the game to fail to load properly, these are now auto-skipped and logged.
  • Band-aid fixed a crash with AzBlockandItemLayer crashing when the entity is glowing. Item rendering is now just skipped to avoid crashing.

Files

azurelib-neo-1.21.1-3.0.28.jar(1.35 MiB) Primary Download

Project members

AzureDoom

Owner

DerToaster98

Contributor

ZigyTheBird

Contributor

Details

Licensed MIT
Published 3 years ago
Updated 21 days ago