- fix VLS not firing from Laser Designator
 - fix Z coordinate being reset on T1 Control Panel GUI
 
- fix GUIs not working past x/z = 32768
 - fix VLS not firing from Laser Designator
 - fix Z coordinate being reset on T1 Control Panel GUI
 
- fix tooltip for T3 silo listing max launch tier at tier 2
 - fix Z coordinate issue with T1 Silo
 - fix crash with Thermobaric, Antimatter, and Large Antimatter explosions
 - fix Laser Designator not being able to launch non-tier 3 silos and VLS
 
- fix tooltip for T3 silo listing max launch tier at tier 2
 - fix Z coordinate issue with T1 Silo
 - fix crash with Thermobaric, Antimatter, and Large Antimatter explosions
 - fix Laser Designator not being able to launch non-tier 3 silos and VLS
 - fix Virus effect not properly spreading
 
- Added Cluster Missile. Splits into 5 warheads on final decent. Can only be launched from T3 silo
 - Implemented Endothermic and Rejuvination explosives
 - Added Exothermic, Anti-Gravity, and Infestation Explosives
 - Renamed Scanner to Jammer
 - Tweaked Contagious Explosives to be like ICBM version
 - Made Debilitation Explosives Tier 1
 - Added ability to disable turrets from targeting entites; this has the slight drawback of resetting all turrets to targeting all living entities. This is a one-time occurance however.
 - Made explosives able to be activated via dispensers like Vanilla TNT
 - Added Air-Raid siren
 - Added Proximity Detector
 - Added Guidebook section on all explosives
 - Tweaked config values
 
overhaul guidebook entry add Vertical Launch Silo (VLS) buff Anti-Ballistic and SAM missiles overhaul and improve turrets work on adding missing ICBM explosives tweak Chemical Explosive to function like old ICBM version



