BanItems Mod
A Minecraft Forge mod designed for server administrators to flexibly manage and restrict in-game items, supporting both soft bans and hard bans to maintain server balance and gameplay rules.
Core Features
BanItems provides targeted item control with user-friendly management tools, ensuring server rules are enforced without disrupting player experience:
- Dual Ban Modes:
- Soft Ban: Restrict item functionality (e.g., prevent placing blocks, using tools) while allowing players to keep the item in their inventory.
- Hard Ban: Fully block players from obtaining, holding, or using the item (automatically removes the item if detected).
- NBT-Aware Restrictions: Ban specific item variants (e.g., enchanted swords, custom-named potions) by recognizing NBT data, not just base item IDs.
- Intuitive GUI Management:
- In-game inventory-style GUI for adding/removing banned items (no manual config editing required).
- Visual previews of banned items with details (e.g., ban type, NBT tags).
- Comprehensive Command Set: Quick access to ban management, list viewing, and config reloading via in-game commands.
- Persistent Configuration: Banned item lists are saved to a JSON file, ensuring rules persist across server restarts.
Commands
All commands require the banitems.admin
permission (granted to server operators by default). Use /banitem help
in-game for a quick reference:
Command | Description |
---|---|
/banitem soft |
Open GUI to add an item to the soft ban list |
/banitem hard |
Open GUI to add an item to the hard ban list |
/banitem list soft [page] |
View all soft-banned items (supports pagination, e.g., /banitem list soft 2 ) |
/banitem list hard [page] |
View all hard-banned items (supports pagination) |
/banitem reload |
Reload the configuration file (applies changes without restarting the server) |
/banitem help |
Show all available commands and usage instructions |
Installation
BanItems is a Forge mod—ensure your server/client uses a compatible Minecraft Forge version (check the Releases page for version details):
- Install Forge: Download and install Minecraft Forge for your target Minecraft version (e.g., 1.20.1-forge-47.1.0).
- Download Mod: Get the latest BanItems JAR from the GitHub Releases or your preferred mod platform.
- Add to Mods Folder:
- For servers: Place the JAR in your server’s
mods/
directory. - For clients (single-player or server access): Place the JAR in your local
.minecraft/mods/
directory.
- For servers: Place the JAR in your server’s
- Start Server/Client: Launch Minecraft—BanItems will auto-initialize and create default config files.
Configuration
BanItems uses a human-readable JSON config file to store ban rules, making manual edits easy if needed:
Config Path
- Server/Client:
config/banitems/banitems.json
Config Structure
The file includes three key sections (auto-generated on first launch):
{
"softBannedItems": [], // Items with restricted functionality (e.g., ["minecraft:ender_pearl"])
"hardBannedItems": [], // Items blocked from use/ownership (e.g., ["minecraft:creative_only_item"])
"excluded": [] // Item IDs exempt from being replaced in banned item boxes (e.g., ["minecraft:wooden_chest"])
}
- Edit Tips: Use the in-game GUI/commands for safer management—manual edits require a
/banitem reload
to take effect.
Development
BanItems follows Minecraft Forge best practices, with code structure inspired by community standards and references from itembarriers
Local Build Setup
- Clone Repository:
git clone https://github.com/YuWan-030/BanItems.git cd BanItems
- Build with Gradle:
- Windows:
gradlew.bat build
- Linux/macOS:
./gradlew build
Retrieve Built JAR: The compiled mod JAR will be inbuild/libs/
(look for the file without-sources
or-dev
suffix).
- Windows:
Contribution Guidelines
- Fork the repository and create a feature branch (e.g.,
feature/add-whitelist
). - Follow the existing code style (consistent with Forge modding conventions).
- Test changes locally before submitting a pull request.
License
BanItems is licensed under the MIT License—see the LICENSE file for full terms. You are free to:
- Use the mod on public/private servers.
- Modify the code for personal use.
- Distribute modified versions with attribution.
Credits
- Framework: Built with Minecraft Forge, the de facto modding framework for Minecraft.
- Inspiration: Mod design and functionality draw from community feedback and modding concepts referenced at itembarriers.
- Maintenance: The project is actively maintained by YuWan-030 (check the GitHub repository for latest updates).
For issues, feature requests, or support, please open an issue on GitHub!