Changelog
Known Bugs
- An Alcoholic Drink with Deviation (different alcohol amount than normal) can be reset to its default with create by emptying out the bottle and refilling it
Additions
- Champagne!
- Made by fermenting a bottle of White Wine for at least a day, then placing it in the bottler
- Various New Cocktails:
- Mimosa (Requires Fruitful Fun): Add an Orange to a class of Champagne
- Death in the Afternoon: Add a shot of Absinthe to a glass of Champagne
- Old Fashioned: Sugar + Whiskey Shot + Sweet Berries for Garnish
- Kamikaze (Requires Fruitful Fun): Vodka + Orange Liqueur + Lime
- Manhattan: 2 Shots of Whiskey + Sweet Vermouth
- Vodka Martini: 3 shots of Vodka + Dry Vermouth
Changes
- Updated structure of drinks/additions for new PDAPI syntax (0.3.3+)
- ABV of Orange Liqueur has been raised to 40% (from 25%)
Fixes
- Specialty Drinks based off of Mixed Drinks now give the player an empty cocktail glass when drank