- Fixed Crash when a backpack couldn't determine how large it was.
 - Fixed Crash when quick picking up fluid with a cauldron
 - Fixed Crash when cauldron couldn't find a textrue for it's stored liquid
 - Fixed placed backpacks appearing empty until clicking a slot in it's menu
 
- Fixed a networking crash while C2ME is installed and 
instant_placeis enabled - Fixed a crash caused by cauldrons attempting to render fluid that does not exist
 - Fixed empty buckets being used to fill cauldrons with nothing
 - Fixed a crash when cauldrons couldn't find a sound when filled or emptied
 - Fixed Winged Backpacks with mending only sometimes would repair themself
 
- Config Screen is now translatable
 - "Backpack Lock" have been renamed to "Lock"
 - Locks can now be used to lock all kinds of storage blocks
 - Added Back Bundles for donors
 - Removed hanging cape below backpack (Bad, Buggy, Bloat)
 - Fixed Backpacks disappearing on death with KeepInventory set to true;
 - Fixed cauldrons could be equipped as a full stack if shift clicked
 - Fixed edge case where you could still equip equipment that's supposed to be blocked by winged backpack
 
!! GOODBYE BETA !! :)
- Backpack cape for testing was left enabled
 
20.1-0.30-v2
- Added Config Screen
 - Added Option to display your cape below your backpack
 - Removed 
beansbackpacks:upgraded_backpackitem - Fixed Backpack Menu removing the bottom right most slot when full
 - Fixed Backpack would separate from Player's back while shifting
 
- Double-clicking an item now picks up any matching items in the backpack
 - Fixed double-clicking to pick up all items in the backpack menu
 - Fixed client crashing from dragging your mouse to split items in the backpack menu
 - Fixed equipped backpack was being deleted when shift clicking any empty slot in the inventory
 - Fixed "Backpack is already equipped" appearing in the inventory with trinkets installed
 - Fixed the backpack becoming hidden when an elytra was equipped with Elytra Slot installed
 - Fixed my marriage
 - Fixed default config being merged with any edits
 - Added new 
item_weight_overridecommon config setting- controls how much space an item takes in a backpack inventory
 
 
If you are using Data-Packs to Modify item lists, read this to migrate your settings.
If you are using Data-Packs to Modify item lists, read this to migrate your settings.
- Migrated 
data/modifyfiles from Data Packs into Config- The data-pack method will continue to work in this version but will be removed soon.
 
 - Added "Backpack Lock" Item. Used on a placed backpack to lock it. Shift RClick your locked backpack to unlock
 - Shift Clicking a Backpack Item no longer locks it.
 - Capes now display rolled up on top backpacks
 - Backpacks now render at a much greater distance
 - Added Config option to override the max_stacks of data-driven backpacks such as Gold & Netherite Backpacks
data_driven_overrides
 - Added Config option to disable backpack from being rendered and used by other player on the back
always_disables_back_slot
 - Separated Keybind into in-menu uses & in-world uses
 - Added an option to specify the sounds when creating a data-driven backpack.
 - Cleaned Up code when rearranging the backpack's menu to hopefully prevent crashes when taking items
 - Backpack Menu Slots are reorganized each mouse click and not per-frame to hopefully prevent crashes when taking items
 - Fixed bug causing players not to be able to manually equip backpacks with curios/trinkets
 - Fixed crash when sending backpack inventory while a client's player is null
 - Lighting in Backpack Menus should be more reliable
 
- Finalized All Backpack Sounds
- Sound for locking backpacks
 - Unique Winged Backpack sound
 - Unique Decorated Pot sounds
 - Unique Ender Backpack Sounds
 
 - Ender Backpacks now play sounds at all linked inventories
 - Added Advancement for a player attempting to access your locked backpack
 - Removed the Back Slot from being disabled
- If it would be disabled, it will now not render on your back
 - Winged Backpacks & Elytra still cannot be worn together
 
 - Pick-Block with Pots work again
 - Fixed Crash on client while accessing ender inventory
 - Fixed items disappearing after stacking over 127
 - Fixed empty slot in BP menus not disappearing when inventory is full
 
- Backpacks can now be locked by holding them & right-clicking
- Other players cannot access or equip a locked backpack
 - Holding your hotkey with a locked backpack equipped temporarily unlocks it
 - Ender Backpacks cannot be equipped while locked
 
 - Animation Changes
- Backpacks do not open slowly if you did not open them
 - Perfected Backpack opening animations
 - Added breaking decal to punched backpacks
 - Backpacks now take 3 punches to break
 - Locked Backpacks take 8 punches
 
 - Reworked Ender Backpacks
- Opening a placed ender backpack visually opens all linked packs
 - Ender Backpacks sends less data more frequently and are more reliable
 - Ender Inventories are now one single inventory instead of many synced inventories
 
 - Fire burns backpacks slower
 - Cactus instantly breaks backpacks
 - Sounds are now registered in 
:common - Text appears in the inventory while trying to equip something that's blocked by the Back Slot
 - Fixed many leather backpack sounds
 - Fixed crash caused by players failing to load other back slots
 - Fixed dupe with the crafting result slot & shift key
 
- Finalized Backpack Tooltip
 - Added config to switch between 3 tooltip styles
- Compact (Default & Currnet) | Vanilla (Old) | Integrated (New)
 
 - Shift clicking a Backpack while holding a block item places that block
 - Fullness Bar on equipped Backpack items will turn Green to Orange on their last stack of space
 - Inserting items in a placed Backpack Menu will place that item where you clicked instead of the top of the menu
 - Added 
/beansmod gamerule lockBackpackNoKey. Requires holding Action Key to allow other player to access your equipped backpack - Changing Pots & Cauldrons 
max_stacksin the config to0disables all backpack functionality - All network packages are defined in 
:common - Fixed Instant Place with a cauldron was placing a Backpack with the equipped cauldron's texture 

 
- Equipped Backpacks have a new tooltip
- Made more compat
 - Displays up to 34 unique items
 
 - Placed Backpack Menus may now have 5 rows and display up to 70 different stacks
 - Backpacks that cannot be equipped now always display an explanation
 - Backpacks displayed on the player's back no longer clips with the chestplate
 - Added Compatibility with Elytra Slot
 - Solved many grave mods deleting Back Inventory on death
 - Fixed Trim Registry throwing errors on startup
 - Fixed Creative Mode Back Slot not updating to the server causing de-sync
 - Fixed Pot or Cauldron equipped no longer places a goofy & bugged backpack
 
v New Tooltip V



