Big Swords R

Big Swords R

Mod

Big Swords R adds BIG swords, glaives, scythes and shields to the game

Client and server AdventureEquipment

6,323 downloads
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Changelog 1.0.1 (Fix)

Soul

  • Fixed the Soul to transform Sand into Soul Sand !

Changelog 1.0.0 (Port)

Shields

  • Now the Netherite/Ender Shields no longer burn in lava

Extra

  • ported everything to NeoForge 1.21.5

Changelog 1.0.0 (Port)

Shields

  • Now the Netherite/Ender Shields no longer burn in lava

Extra

  • ported everything to Fabric 1.21.5

Changelog 1.1.2 (Fixes)

Shields

  • Fixed #2

Extra

  • updated the built-in resourcepacks to latest changes from 1.1.1
  • added Big Swords/Glaive/Scythe empty slots to the Netherite Upgrade (thanks ctrlaltmilk & LlamaLad7)
  • Removed access wideners in favor of mixins

Changelog 1.1.1 (Fixes and Compatibility)

Glaives

  • Fixed Glaive not being damaged when attacking an entity

Shields

  • Wooden and Stone Shields are now compatible with Soul fire'd !

Extra

  • Fixed the Ender Smithing Template to no longer show missing textures for the slots and now shows an Ender Eye as Ingredient

Other

  • Fabric updated to 0.116.1

Changelog 1.1.1 (Fixes and Compatibility)

Shields

  • Wooden and Stone Shields are now compatible with Soul fire'd !

Extra

  • Fixed the Ender Smithing Template to no longer show missing textures for the slots and now shows an Ender Eye as Ingredient

Other

  • NeoForge updated to 21.4.88-beta

Changelog 1.1.0 (More Customizability)

Shields

  • the Shields are now Enchantable and Repairable

Soul Stealer

  • the enchantment is now more customizable, being able to add a drop chance and an item to spawn, also added a new big_swords:post_death enchantment which called when a mob dies from the Scythe special attack

Extra

  • now tooltips for Scythes and Glaives are showing under the Attack Damage and Attack Speed, also they use Attributes for the Min and Max Charged Damage now

Other

  • NeoForge updated to 21.4.72-beta

Changelog 1.1.0 (More Customizability)

Shields

  • the Shields are now Enchantable and Repairable

Soul Stealer

  • the enchantment is now more customizable, being able to add a drop chance and an item to spawn, also added a new big_swords:post_death enchantment which called when a mob dies from the Scythe special attack

Extra

  • now tooltips for Scythes and Glaives are showing under the Attack Damage and Attack Speed, also they use Attributes for the Min and Max Charged Damage now

Port

  • now the Soul works to change Sand into Soul Sand similar to the NeoForge version

Other

  • Fabric API updated to 0.115.0

Changelog 1.0.1 (Small Tweaks)

Fixes

  • fixed Repairable and Enchantable on Shield Items

Extra

  • removed Vial Model from Minecraft, it's a BSR item model
  • now BSR armors use the Livingmetal trim material texture

Other

  • NeoForge updated to 21.4.49-beta

Changelog 1.0.0 (Port)

Fixes

  • changed item names using wrongly Gilded

Extra

  • ported almost everything to Fabric 1.21.4

Changelog 1.0.0 (Port)

Extra

  • ported to NeoForge 1.21.4

Changelog 2.0.0 (Biomass Overhaul - Final Update?)

Biomass Overhaul

Vial

  • new way to create biomass, if you hold it in your hand while killing an entity with a glaive's special attack you fill the vial with 1 level of blood
  • if you right click with a slime ball, respectively a torchflower seed while having a filled blood vial in the opposite hand, you get a creep ball, respectively a biomass seed

Biomass Glaive

  • changed the Special Attack damage from 4.0 - 4.5 to 5.4 - 6.0

Big Swords

Skull Big Sword

  • increased attack speed from 1.2 to 1.4

Skull Big Swords

  • increased attack speed from 1.2 to 1.6

Textures

  • all Biomass textures got updated !

Extra

  • added the Livingmetal Block to Beacon Base Blocks
  • updated the Old ResourcePack to contain all the old textures and even blood vial and soul aswell
  • changed item rarities to match a more vanilla approach

Other

  • updated NeoForge to 21.3.57

Changelog 5.0.0 (Biomass Overhaul - Final Update?)

Biomass Overhaul

Vial

  • new way to create biomass, if you hold it in your hand while killing an entity with a glaive's special attack you fill the vial with 1 level of blood
  • if you right click with a slime ball, respectively a torchflower seed while having a filled blood vial in the opposite hand, you get a creep ball, respectively a biomass seed

Biomass Glaive

  • changed the Special Attack damage from 4.0 - 4.5 to 5.4 - 6.0

Big Swords

Skull Big Sword

  • increased attack speed from 1.2 to 1.4

Skull Big Swords

  • increased attack speed from 1.2 to 1.6

Textures

  • all Biomass textures got updated !

Extra

  • added the Livingmetal Block to Beacon Base Blocks
  • updated the Old ResourcePack to contain all the old textures and even blood vial and soul aswell

Other

  • updated NeoForge to 21.1.83

Changelog 2.0.0 (Biomass Overhaul - Final Update?)

Biomass Overhaul

Vial

  • new way to create biomass, if you hold it in your hand while killing an entity with a glaive's special attack you fill the vial with 1 level of blood
  • if you right click with a slime ball, respectively a torchflower seed while having a filled blood vial in the opposite hand, you get a creep ball, respectively a biomass seed

Biomass Glaive

  • changed the Special Attack damage from 4.0 - 4.5 to 5.4 - 6.0

Big Swords

Skull Big Sword

  • increased attack speed from 1.2 to 1.4

Skull Big Swords

  • increased attack speed from 1.2 to 1.6

Textures

  • all Biomass textures got updated !

Extra

  • added the Livingmetal Block to Beacon Base Blocks
  • updated the Old ResourcePack to contain all the old textures and even blood vial and soul aswell

Changelog 1.0.1 (Old Textures)

Biomass

  • small change for the Shields textures

Extra

  • added a new integrated resourcepack with the old textures for those who like the old textures
  • added 16x texture for the empty big sword slot

Fixes

  • changed ModList lang to be readable now

Other

  • Updated NeoForge version to 21.3.31-beta

Changelog 4.0.2 (Old Textures)

Biomass

  • small change for the Shields textures

Extra

  • added a new integrated resourcepack with the old textures for those who like the old textures
  • added 16x texture for the empty big sword slot

Fixes

  • changed ModList lang to be readable now

Other

  • Updated NeoForge version to 21.1.79

Changelog 1.0.3 (Old Textures)

Biomass

  • small change for the Shields textures

Extra

  • added a new integrated resourcepack with the old textures for those who like the old textures
  • added 16x texture for the empty big sword slot

Other

  • Updated Forge version to 47.3.12

Changelog 1.0.0 (1.21.3 Port)

Other

  • Ported everything to NeoForge 1.21.3

Changelog 4.0.1 (Small fixes)

Items

Livingmetal

  • changed the Trim Material color (similar to 1.20.1)
  • Livingmetal Hoe attack speed is now 4 instead of 3.5

Biomass

  • Biomass Hoe damage is now 1 instead of 0.5

Other

  • Updated NeoForge version to 21.1.73

Changelog 1.0.2 (Small Hotfix)

Fixes

  • #1 changed Tiers to work and not break Vanilla Tiers

Project members

ImVeryBad

Owner

Foxirion

Contribuitor

Details

Licensed MIT
Published a year ago
Updated 5 months ago