Reworked Tree generation to improve fallen leaves and branchs placement (now will only generate around trees)
Rebalanced the placement of shells
Added a new procedural system for Coconut Trunks generation
Reworked the implementation of bushes, added new types procedurally generated based on jungle biomes bushes
Reworked the vegetation of all biomes and their placement
Tweaked the shape trees can take in some biomes
Added Magnolia Forest biome
The biome generation should be reminiscent of a mix between regular forests and cherry groves
Added all blocks variants related to it (grass, wood set, fallen decors)
This new biome also include a new plant, Milk Cups
Added a new block, Carved Maple Logs
Dripping logs will now have 50% chance to be only Carved instead, meaning you'll have to wait a bit before getting their syrup
Extracting the syrup with a bottle will now turn Dripping Logs into a Carved Maple Log, meaning you can renew it by coming back to the same spot
To balance it out, Carved and Dripping Logs can't be obtained by players anymore, even with silk touch
Renamed Dripping Maple Logs to Dripping Carved Maple Logs for consistency
Rebalanced Amethyst
Armor is now close to gold, with a slight armor toughness and knockback resistance buff. Durability is now a bit above gold.
Tools are iron tier, with a speed slightly above netherite, still below gold. Durability is still between gold and stone. Weapons are very weak, but extremely fast, making them deal amount of damages around stone - iron regarding DPS.
Rebalanced Emerald
Added an Emerald Smithing Template Upgrade. Emerald is now obtained by upgrading Golden tools and armo. The Upgrade Template can be obtained from Armorer or Weaponsmith villagers for 8 emeralds.
Armor is now closer to iron, but still very close to diamond
Tools are iron tier, with a speed very close to diamond. Durability is in between iron and diamond. Weapons are weaker than iron, but faster, making them deal an amount of damages above iron, but still slightly below diamond regarding DPS
Tweaked Copper
Slightly more consistant values across the different tools
Tweaked Lore descriptions of items
Fixed Fallen Leaves and Branchs being too high above the ground
Fixed Plants breaking when bonemealed
Added Autumn Sprouts (from the Bedrock version) to Maple Forests
Added recipes for trunks and fallen logs, allowing to convert them into 2 planks