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  • Adds support for per-player animations
  • Minor bug fixes for bbmodel deserialization
  • Fix incorrect UV for some models

1.21.6 update

  • Fixes small living entities using LivingEntityHolder not being able to show their nametags
  • Adds support for AjBlueprint format, including keyframe easing functions. (Item/Block/Text display elements are supported but have incorrect translations)
  • Properly supports light_emission and shade properties for model elements
  • Poseobjects now store a copy of the composed matrix
  • Fixes broken uv scale for some models
  • Fixes walk state animations in 1.21.5

1.21.5 release

  • Fixes leashes not being visible in some cases
  • Fixes some json parsing issues for model files
  • LivingEntityHolder now always have a minimum slime size of 1 for collisions (and lead rendering)
  • Fixes leashes not being visible in some cases
  • Fixes some json parsing issues for model files
  • LivingEntityHolder now always have a minimum slime size of 1 for collisions (and lead rendering)
  • Reduces client-side logs caused by missing particle texture
  • Reduces default teleport_duration of display entities from 4 to 3 to better match transformation interpolation duration
  • Fixes an issue with texture path names

Fixes regression bug (incorrect item model path)

  • Support for uppercase characters in texture names
  • Fixes an issue with CIT resewn

Project members

tomalbrc

Member

Details

Licensed LGPL-3.0-only
Published a year ago
Updated 2 months ago