Bosses'Rise

Bosses'Rise

Mod

🐉 Bring Souls-like Bosses into your world

Client and server AdventureEquipment MobsWorld Generation

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  • Fixed incompatibility between Glitched Bossbar and other mods
  • Fixed performance issues related to the Dragon Banner
  • Fixed severe FPS drop when damaging the Yeti
  • Improved particle rendering (now overlaps more smoothly)
  • Moved Knight Sword shockwave ability to Right-Click (for better combat compatibility)
  • Other small fixes
  • Added Death Animations for the Bosses
  • Added voicelines for the Underworld Knight
  • Buffed Dragon Armor's Movement Recovery (+0 -> +0.5 per piece)
  • Added a Movement Recovery Factor config option, and buffed its default value          - Will allow you to speed up or slow down the recharge of rolls          - Current value : 1          - Value in older versions : 0.6 (slower to recharge)
  • Added a Movement Recovery requierement config option (off by default)          - When turned on, you won't be able to use the roll ability, unless you're using or equiping an item providing extra Movement Recovery
  • Fixed bosses drop not using lootable
  • Fixed max health not scaling with custom attributes when spawning
  • Fixed Sword Shockwave projectile
  • Other small fixes
  • Hotfixed Infernal Dragon death animation
  • Added Ender Dragon shank (new drop if you kill the enderdragon with a knight sword)
  • Other small fixes
  • Added Death Animations for the Bosses
  • Added voicelines for the Underworld Knight
  • Fixed bosses drop not using lootable
  • Fixed max health not scaling with custom attributes when spawning
  • Fixed Sword Shockwave projectile
  • Other small fixes
  • Buffed Dragon Armor's Movement Recovery (+0 -> +0.5 per piece)

  • Added a Movement Recovery Factor config option, and buffed its default value

    • Will allow you to speed up or slow down the recharge of rolls
    • Current value : 1
    • Value in older versions : 0.6 (slower to recharge)
  • Added a Movement Recovery requierement config option (off by default)

    • When turned on, you won't be able to use the roll ability, unless you're using or equiping an item providing extra Movement Recovery
  • Buffed Yeti Armor (0 -> 5) and Sandworm Health (150 -> 200)

    • Delete your config file for values to update
  • Yetis will now also be able to disable shields

  • Fixed Attributes config not working

  • Dragon Armor is now repaired with Dragon Bones

  • Fixed some Boss Drops not being Uncommon rarity

  • Tweaked the way informations are displayed in the Config File

  • Finaly Hotfixed the Internal Server error in multiplayer with Animated Items
  • Fixed Mob Griefing gamerule not followed by Bosses
  • Reworked the way how animations were stored
  • Other small fixes
  • Added Spawners to the Dragon Tower

  • Updated the Undead Arena blocks

  • Added a Recipe for the Dragon Guard Shield

  • Buffed the Knight Armor movement recovery (0.8 -> 1)

  • Nerfed the reach of some weapons (1.21 parity)

  • Added a config option to disable camera effects when rolling

  • Fixed the Server issues

  • Fixed the Movement Recovery attribute not affecting Movement Recovery

  • Fixed Knight Spawning with the wrong attributes

  • Fixed the Dragon Armor fire extinguising property

  • Fixed Cages not using the right model

  • Fixed item descriptions using outdated informations

  • Fixed some blocks using invalid sounds

  • Hotfixed crashes related to corrupted achievement
  • Hotfixed item rendering issues
  • Other small fixes
  • Hotfixed Mixin crash issues
  • Fixed Wither Knight not attacking
  • Fixed Underworld Knight Health when spawning
  • Fixed Knight and Worm opposite angle after cinematic
  • Other small fixes
  • Hotfixed server launch crash issues (Dedicated Server)
  • Fixed Underworld Knight Health when spawning
  • Fixed Knight and Worm opposite angle after cinematic
  • Other small fixes
  • Fixed crash issues with animated Item Rendering
  • Fixed Infernal Dragon lagging issues with block drops
  • Fixed Yeti leap during long ranged fight
  • Increased Knight's detroying area
  • Added new sounds for weapons
  • Other small fixes
  • 1.20.1 Support
  • Fixed crash issues with animated Item Rendering
  • Fixed Infernal Dragon lagging issues with block drops
  • Fixed Yeti leap during long ranged fight
  • Increased Knight's detroying area
  • Added new sounds for weapons
  • Other small fixes
  • Added a Config file
    • Boss Health, Armor and Attack Damages can be edited
    • The Roll mechanic can be fully turned off
    • Boss Bars can now be switched to a simplified version
  • Yeti will take largely reduced damages from arrows
  • The Underworld Knight will now more frequently cooldown shields
  • Sandworms are now immune to Cactus and Poison damages
  • Added recipe for Prison Doors
  • Added shakes for the Sandworm Fight
  • Maked easier to dodge Sandworm's attack with the roll
  • Updated the Knight Dungeon
  • Increased Underworld Knight's health
  • Made the central area larger and flater to be more adapted to fights
  • Added a Bone Pile (used as a throne for the Knight)
  • Fixed an issue with the Knight using the Dragon's stats instead in some cases
  • The Knight will now correctly disarm shields
  • Added Spawn Egg textures for all creatures
  • Other small fixes

Details

Licensed ARR
Published 3 months ago
Updated a month ago