1.21.1 1.21 1.20.4 1.20.3 1.20.2 1.20.1 No elements found. Consider changing the search query. List is empty. Clear filters
Bountiful Fares Version 2.0.5
Fixes
Made Pumpkin Pie items inedible when the placeable pumpkin pies config is enabled
Pumpkin Pie can now be properly pick-blocked in Creative Mode
Fixed incorrect Spongekin block loot table
Fixed several issues when the player uses items on BF blocks after using an item in the offhand
Fixed artisan cookies being infinitely edible when holding an artisan cookie
Fixed the player eating the bottle when drinking mead
Coconut Candles will no longer attempt to be lit again when already lit
Placing dyed Ceramic Doors now properly applies the color to both halves
Double Ceramic Slabs now properly drop 2 slabs
Fermentation Vessels no longer fail to set their bubble color from an ingredient when it is the last in a stack
Fixed critical desync issues with all paintable ceramic blocks
Ceramic slabs of different colors now cannot be placed in the same block
Compatibility
Several fixes and tweaks to Farmer's Delight compat:
Hoary Logs can be stripped with an axe
Straw can once again be collected from Grass and Ferns with the new Grass loot tables
This fix is intended for this compat only; if other mod compats break, you can still disable grassLootTableOverride
in the config.
Spongekins can now be cut on a cutting board with Farmer's Delight installed
Rice Panicles can now be put through a Gristmill for extra Rice
Amendments compat: Double Sponge Cake no longer has a missing model
Tweaks
Added Maize and Leeks to the pig food item tag
Added all seeds, Walnut, Artisan Cookies, and Walnut Cookies to the parrot food item tag
Added Pitcher Pods, Hoary Seeds, and Lapisberry Seeds to the sniffer food item tag
Added Elderberries and Lapisberries to the fox food item tag
Added Maize to the cow, sheep, and goat food item tags
Added Oranges, Lemons, Plums, Hoary Apples, and Maize to the horse food item tag
Removed mixins relating to animal foods
Ceramic blocks can now have their color removed with a Wet Sponge
Ceramic Dishes can now be dyed while holding an item
Added composting values to several items, such as pies, artisan bread, sweet berry pips, wild crops, etc.
Added new splash texts
Ceramic Dishes now play sounds when placing/taking items from them
Removed bananacat
Bountiful Fares Version 2.0.4
Fixes
Fixed Steel Drum Note Block being audible from any distance
Added missing undying recipes for Ceramic Mosaics and levers
Fixed ceramic blocks an items potentially rendering incorrectly with shaders
Fixed growing maize crops crashing the game when using Sinytra
Compatibility
Farmer's Delight compat now fully works again
Re-added the Walnut and Hoary cabinets
Cooking and cutting recipes now function properly
New cooking recipes for 2.0.0 have been added - cutting recipes will be added at a later date
Added a config option to disable compat items from appearing in recipe viewers
Added the following items to common item tags, and changed their recipes to use common tags:
Oranges
Lemons
Plums
Passion Fruit
Elderberries
Maize (corn tag)
Added recipe compatibility with:
No Man's Land Walnuts
Atmospheric Oranges
Atmospheric Passion Fruit
Environmental Plums
Haunted Harvest Corn
Added compatibility with EMI
Fermenting, Milling, Prismarine Propagation, and Bulk ceramic dying recipes can be viewed
Added translations for all tags
Tweaks
Tweaked the effects for cooking Popped Maize on a Campfire
Updated maize popping sound
Cooking Popped Maize on a Campfire now emits particles when complete
Added ru_ru translations (thanks to @Diemond_Player)
Removed Bananacat
New Features
Ceramic blocks can now be mass-dyed (thanks to @Diemond_Player)
Any number of dye items and a specific ceramic block can be inputted into the crafting grid at any time
This allows you to, say, dye 6 Ceramic Mosaic Stairs with a green, blue, and white dye at the same time
Crafting variants of ceramic blocks in a Stonecutter will retain it's dyed color (thanks to @Diemond_Player)
Fixes
Fixed a typo in a title splash
Added missing smoking and campfire cooking recipes for Dried Tea Leaves
Tweaks
Updated zh_cn translations
Changed how the Restoration effect's hearts are rendered to not conflict with other mods
Retextured Feldspar, Feldspar blocks, Feldspar Lanterns, and Tinged Glass
Retextured Walnut items
DIDNT add limes
Removed Bananacat
New Features
Added Popped Maize (per the request of Artyrian)
Made by cooking Maize Seeds
Cooking Maize Seeds on a Campfire will make popping sounds when it's done
Bountiful Fares Version 2.0.2
Fixes
Fixed Twigs compat blocks not disabling correctly
Fixed Farmer's Delight compat breaking axe_mineable tag
Fixed broken loot tables for Grass and Ferns, which caused their drops to ignore Shears
Fixed a crash when eating off a Ceramic Dish in Survival
Fixed Guardians & Elder Guardians not dropping Spongekin Seeds regardless of config settings
Oak Signs and Oak Hanging Signs no longer drop Walnut variants
Fixed a crash when unlocking a Fermenting recipe
Removed leftover test loggers
Fixed incorrect dimension for "Unpleasant Tiles" painting
Tweaks
Retextured Ceramic Clay Blocks
Added config option to disable the Grass & Fern loot table changes
Tea Shrubs will now drop 3-4 Tea Leaves on the final stage instead of 2-4
Golden Apple Tree blocks have rarities
Updated zh_cn translations (thanks to Jun_naturefox)
Honey Bottle tooltips show that it removes poison
Removed bananacat
New Features
Some blocks now have unique Note Block instruments (thanks to Artyrian)
Ceramic blocks will play "Ocarina" sound
Hoary Apple Blocks will play "Old Piano" sound
Spongekins will play "Steel Drum" sound
Added new title splash texts (thanks to Artyrian again)
Added placeable Pumpkin and Melon Pies
Crafted like other pies
Placeable Pumpkin Pies can be disabled in the config
Retextured Pumpkin Pie item texture, can be disabled by disabling the "Vanilla Item Texture Override" resource pack
If the resource pack is disabled, Melon Pie textures will change to match the vanilla Pumpkin Pie
Added Sponge Cake
Crafted from Spongekins
Sea Pickles can be placed on top similarly to Candles
Added eating sounds to Cake blocks
Can be disabled in the config
Bountiful Fares Version 2.0.1
Fixes
Fixed a crash that would occur when placing any Bountiful Fares sign or hanging sign
Fixed topmost log on Palm Trees generating weirdly
Fixed falling Coconuts replacing when landing in certain scenarios
Removed candle cake transmutation
Added Grassy Dirt to the shovel_mineable tag
Fixed incorrect palette used for stage 1 tea shrub model
Fixed broken loot tables for Oak and Dark Oak Leaves
Fixed some compat blocks not being disabled correctly
Fixed using a Ceramic Lever crashing the game
Tweaks
Sun Hats now have right-click equip and swap functionality
Palm Fronds can be supported by a center post
Moved Hoary Apple and Walnut Saplings in the creative tab to be consistent
Compote Jars now give more Enrichment and use the Honey Bottle drink sound
The Roy G Biv advancement is now obtainable by holding any dyeable ceramic block
Removed bananacat
Bountiful Fares Version 2.0.0 - The Big One
Fixes
Added missing Ebullience effect description
Fixed Restoration effect not working as intended
Artisan Brushes now use the handheld item model
Fixed Fermentation Vessels not being able to be opened after reloading a world
Fixed Fermenting progress being reset after reloading a world
Added missing loot tables for potted plants
Fixed Spongekins growing from Spongekin Stems way too quickly
Fixed “obtain_spongekin” advancement requirements
Fixed some drink items playing eat sounds
Fixed Grassy Dirt bottom texture
Added undying recipes for Ceramic Doors and Trapdoors
Fixed Sun Hat model changing in the gui when in the head slot
Added missing loot table for Spongekin Stems
Fixed Grassy Dirt particles being tinted
Made blocks that should be flammable actually flammable
Fixed bowl not stacking with others on eating the final stew item in a stack
Added missing recipes for Walnut Wood
Updated how Acidic and Stupor effects are coded, which should make them less buggy
Fixed Ceramic Lever sounds being reversed
Fixed loot modifiers for sniffers
Compatibility
Revamped the compatibility system
Compat features will no longer disappear when the other mod is uninstalled
Builtin resource packs are no longer used for compat
Added compatibility with Arts and Crafts - if installed:
Added Cork Trellises and Pickets
Paintbrushes can dye Ceramic Tile blocks
Added compatibility with Excessive Building - if installed:
Added Ancient Trellis variant
Added Ancient Picket variant
Added Walnut and Palm Mulch Brick sets
Added compatibility with JEI - if installed:
Added a new recipe category for milling (using a Gristmill)
Added a new recipe category for fermenting (using a Fermentation Vessel)
Shows the process of using the block, the time taken to ferment, and what item is needed to obtain the result
Added a new recipe category for Prismarine propagation (growing Prismarine Blossoms from Spongekins)
Temporarily removed Walnut and Hoary cabinets from Farmer's Delight compat
Updated compatibility with Nature's Spirit - if installed:
Bountiful Fares features can now generate in Nature's Spirit biomes
Nature's Spirit Coconuts can be used in Bountiful Fares recipes
Added compatibility with appledog - if installed:
Added Appledog Block
Crafted from 9 Dogapples
Becomes joyous when interacted with!
Tweaks
Changed the recipe of Gristmills to be less expensive
Added “Client” config category
Added an option in the config to change the radius where effects are given from Infused Candles
Added a Restoration heart overlay
Can be disabled in the config
Added mulch blocks to the dirt block and item tags
Mulch blocks are now flammable
Walnuts on trees can now be sheared to prevent them from falling
Walnut Mulch Blocks can now also be fed to Wolves
Increased press time of Ceramic Pressure Plates slightly
Updated fr_ca translations
Added pl_pl (Polish) translations
Added config option to disable flour throwing
Added effect tooltips to foods that give effects (adds status effects, removes status effects, or other effects)
Can be disabled in the config
Added effect tooltips to infused candles
Added effect tooltips to foods that increase underwater air time (Spongekin Slice, Coastal Medley)
Added Amethyst Shard from Amethyst Block milling recipe
Added Sugar from Sugarcane milling recipe
Added recipes for Diorite and Granite using Feldspar in place of Quartz
Mulch blocks now slightly decrease fall damage when landed on
Retextured most ceramic block textures
Piglins now are distracted by Golden Apple Blocks
Blocks that allow Spongekins to propagate Prismarine are now datadriven
Added #prismarine_propagation_substrate block tag
Fruit leaves are now biome tinted
Decreased the rate of growth of fruit on trees
Fruit trees generate less often
Retextured Stripped Fruit Logs
Reworked Fruit Logs
Fruit Logs can now connect to each other similarly to Chorus Plants
Any leaf type can now be used to “leaflog” a log, instead of just the matching type
Other leaflogged fruit logs can leaflog other logs
leaves model used for leaflogged state is taken directly from the respective leaves model, making it compatible with resource packs
Removed “Bountiful” painting
Removed config options for disabling paintings
Due to paintings being datadriven since 1.21, there isn't an easy way to individually enable/disable paintings without a lot of datapacks.
Added an option in the config to add a cooldown to throwing flour
Short Grass can now be made by using Grass Seeds on Grass Blocks
Wild Passion Fruit and Elderberries now generate as features instead of tree decorators
Added config options to disable generation of Passion Fruit, Elderberries, Leeks, and Maize
Tweaked some recipes
Retextured Acidic effect icon
The following effects now cannot be modified by Acidic:
Instant Health
Instant Damage
Invisibility
Night Vision
Blindness
Conduit Power
Darkness
Fire Resistance
Water Breathing
Glowing
Raid Omen
Trial Omen
Oozing
Wind Charging
Infested
Weaving
Ebullience
(effects without amplifiers or effects relating to bad omen cannot be affected by Acidic)
The following effects now cannot be removed by Stupor:
Conduit Power
Hero of the Village
Bad Omen
Raid Omen
Trial Omen
Effect blacklists of Acidic and Stupor are defined by status effect tags "acidic_blacklist" and "stupor_blacklist"
Effects that were modified by Acidic will have a different effect icon background
Can be disabled in the config
Fermentation recipes are now datadriven
Item containers (bottles, jars, buckets, bowls) are automatically utilized when needed
Fermentation Vessels will now emit bubble particles while fermenting
The color of the particles depends on the contents
Fermentation recipes can specify this color
Can be disabled in the config
Updated Gristmill GUI
Updated Ceramic Dish functionality
Foods will now automatically be eatable on a dish if it contains a food component and doesn't have a container (bowls, bottles, etc)
Added a config option to allow food with containers to be eaten on dishes
All custom functionality that would normally happen when eating a food will occur
Removed "eatable_on_dish" item tag
Rebalanced pretty much every food - too many changes to list them all
Retextured many items such as Jars, Ceramic Tiles (item), Citrus Essence, etc.
Added some items to common item tags
Recipes that use Flour have been changed to use the flour common tag
Recipes that use Milk Buckets have been changed to use the milks common tag
Removed Bananacat
New Content
Added Iron Railings
A variant of Iron Bars, similar to pickets
Added Sweet Berry Pips
Crafted from Sweet Berries
Can plant new Sweet Berry Bushes
Sweet Berries can no longer plant Sweet Berry Bushes
Added a config option to disable Sweet Berry Pips
Patches of Grassy and Coarse Dirt can be found in forest biomes
Can be disabled in the config
Added Palm Trees
A new type of fruit tree
Generates on Beaches and near water in Deserts
Made up of Palm Logs, Palm Crowns, and Palm Fronds
Like other fruit logs, Palm Logs cannot be made into planks
Palm Fronds can be placed on top or on the side of blocks, and up to 3 can be placed in a block to increase its size
Palm Fronds can be potted in a Flower Pot
Palm Fronds can be crafted into Paper
Milling Palm Fronds creates Palm Mulch
Acts similarly to Walnut Mulch
Can be placed in layers or crafted into a block
Can be fed to Wolves for an advancement
Coconuts can grow on the side of Palm Crown blocks
Has 6 stages of growth
When broken on the last stage by hand, removing the supporting block, or hitting it with a projectile, the coconut will fall
Will damage entities it lands on
If a falling coconut lands on Pointed Dripstone, it will drop 2 Coconut Halves instead of itself.
Blocks that can split coconuts are determined by a block tag
Added Coconuts
Can be crafted into halves, which can be eaten or used in recipes
Added Coconut Stew, Coconut Crusted Cod, and Coconut Cake food items
Added Coconut Candles, a decorative block
Up to 3 can be stacked in the same block
Added Coconut Milk
Crafted by fermenting a Coconut Half
Acts like normal milk, and can be used in place of Milk Buckets in recipes
Coconuts can be milled in a Gristmill to create Coconut Coir items
Can be used in place of wheat to create Mud Bricks
Can be packed into coir blocks and bricks
Can be made into carpets
Packed Coconut Coir and Coir Carpet blocks can occlude vibrations
Added Golden Apple Trees
Can be found naturally in a secret room inside Woodland Mansions
Saplings can be found in another secret room inside Woodland Mansions
Golden Apple Saplings can be grown into Golden Apple Trees
Golden Apple Trees are made up of flowering and normal Golden Apple Leaves and Golden Apple Logs
Golden Apple Leaves will not drop saplings when broken
Below the leaves, a Golden Apple fruit can spawn
Has 6 stages of growth, and grows much slower compared to other fruit
If not in an environment with a light level of 8 or lower, Golden Apples will not grow
If exposed for a while, they will become withered and cannot be restored. They will also not drop anything when broken
Unlike other fruit trees, leaves cannot be bonemealed to produce more fruit
Added new food items:
Pickled Spongekin
Crafted by fermenting a Spongekin Slice
Gives slightly more oxygen when eaten
Mire Medley
Crafted from Elderberries, Maize, Chamomile Flowers, and Carrots
Tropical Medley
Crafted from Orange, Cocoa Beans, Passion fruit, and Coconut Halves
Sea Salad
Crafted from Kelp, Leeks, and Citrus Essence
Stuffed Hoary Apple
Crafted from Hoary Apples and Lapisberries
Strange Candy
Crafted from Lapisberries and Sugar
Fixed farmersdelight compat messing with axe mineables
Added missing recipes and loot tables for Walnut and Hoary Cabinets (farmersdelight)
Added red dye from Tea Berries recipe
Increased the amount of air ticks Spongekin Slices replenish
Changed Coastal Medleys to increase air ticks
Added missing loot tables for Infused Candles
Fixed Crop Trellises resetting their growth stage to 0 instead of 1 when harvested
Changed grass seeds to be added to grass loot tables through a modifier
Updated zh_cn translations for 1.2.0 items
Tweaked the textures of Artisan Cookies
Added translations for effect descriptions
Fixed Gristmill background darkening twice in 1.20.2/3/4
Tweaked the texture of Stripped Walnut Logs
Fixed block breaking particles showing on the leaves of Spongekins
Fixed Spongekin Stems being able to be fertilized on it’s last growth stage
Fixed the top texture of a horizontal Ceramic Tile Pillar being flipped
Reorganized and renamed many class names
Fixed Stupor effect not working
Fixed Acidic effect not ignoring Hero of the Village or Bad Omen
Removed Glowing Custard
Added missing has_wild_elderberries biome tag
Fixed a crash when a fruit tree attempts to generate while Twigs/Etcetera is present
Fixed a crash when Flour is thrown on a multiplayer server
Fixed Maize Seeds not being able to be placed on modded farmland blocks
Fixed all double slabs only dropping one slab item
Fixed Ceramic Doors not dropping
Fixed Ceramic Doors only breaking bottom block when support block is destroyed
Added missing loot table for Grassy Dirt
Added 12+ new wood variants of Trellises
Retextured existing Trellises to match the oak pallete
Renamed existing Trellises to Oak Trellises
Trellis items now use front gui light for more clarity
Added new variants for birch, spruce, jungle, acacia, dark oak, mangrove, cherry, bamboo, crimson, warped, walnut, and hoary wood
Updated the crafting recipe of Trellises to include planks in order to differentiate between wood types
Added a simple way to add custom Trellis variants for your own mod - click here to see a tutorial
Added compatibility with Nature’s Spirit (1.20.1) - if installed:
Added 17 more variants of Trellises for each wood set
Added 17 more variants of Pickets for each wood set
Lavender, Bleeding Heart, Blue Bulb, Carnation, Gardenia, Marygold, and Foxglove flowers can be planted on Trellises
Desert Turnips, Green Olives, and Black Olives can be eaten from Ceramic Dishes
Added compatibility with Spawn (1.20.1) - if installed:
Added Rotten Trellis variant
Added Rotten Pickets variant
Spawn’s Sunflowers can be farmed on Trellises
Added compatibility with Excessive Building (1.20.1) - if installed:
Added Ancient Trellis variant
Added Ancient Pickets variant
Added chiseled and mosaic variants of Walnut and Hoary planks
Added Walnut and Hoary Ladders
Added Vertical stair variants for many blocks
Ancient fruit can be eaten from Ceramic Dishes
Added compatibility with Farmer’s Delight (1.20.1) - if installed:
Added Walnut and Hoary variants of Cabinets
Added cooking pot and cutting board recipes for BF resources and foods
Many FD foods can be eaten from Ceramic Dishes
Added compatibility with Twigs (1.20.1) - if installed:
Added Walnut and Hoary Tables
Added Feldspar Lamp
Updated compatibility with El’s and L’s Dye Mod - if installed:
Added Wintergreen Trellis variant
All food items from the mod can be eaten on a Ceramic Dish
Ported trellis planting bug fix to 1.20.2 and 1.20.4
Updated zh_cn translations
Fixed a crash with Supplementaries’ Ash
Added missing recipes for Dye Depot Maroon and Mint Jack O’ Straws
Added several config options (changed either through the config file or with ModMenu):
Change the time taken for a Fermentation Vessel to ferment an item
Change the time taken for a Gristmill to mill an item
Toggle if fruit on trees replant after being picked
Toggle the generation of Wild Crops
Toggle the generation of Fruit Trees
Toggle the generation of Fruit Trees in Flower Forests (off by default)
Toggle the generation of Tea Shrubs in Forests (off by default)
Toggle the generation of Walnut Trees in Forests (off by default)
PLEASE NOTE that someone with a config file that is different to the server’s cannot join (With serverside changes)!
Moved vanilla item texture overrides into an optional resourcepack (on by default)
Fixed Checkered Ceramic TIle Slabs losing color when pick-blocked
Added Potions of Acidity and Stupor to the mod item tab
Amendments compatibility now uses built in resourcepacks and datapacks
Fixed vine crops not placing on Trellises with one item in the stack (for real this time)
Added missing loot tables for Weeping, Twisting, and Vine Trellises
Added Grass Seeds
Dropped occasionally by Grass, Tall Grass, Ferns, and Large Ferns
Can be used on any type of dirt to grow a new Grass Block
Added Grassy Dirt
Is tinted by the biome it is in, similarly to Grass
Cannot survive with a block on top, similarly to Grass Blocks
When bonemealed, it will grow into a Grass Block
Added Swedish translations (by Oli )
Added Canadian French translations
Added stonecutting recipes for Ceramic Tile variants
Added Ceramic Doors and Trapdoors
Can be dyed
Has unique open and close sounds
When opened and powered with redstone, players cannot interact with them
Added several new Ceramic Tile Blocks
Added Cracked Ceramic Tiles
Added Ceramic Tile Pillar
Added Ceramic Mosaic and Checkered Ceramic Mosaic
Added new functionality to Artisan Brushes:
When the brush’s color matches the block’s, shift-clicking will create the checkered variant, instead of using a sponge. This works the same in reverse
When the brush’s color is different to the block’s, shift-clicking will copy the block’s color onto the brush
Using a brush normally has not been changed
Updated Fermentation Vessel break particles to match the current texture
Added several new custom sound effects for Fermentation Vessels
Updated Fermentation Vessels to be easier to understand what is going on
Fermentation Vessels now use an enum block state for the fermentation process
Added a custom sound for when Fermentation Vessels have stopped fermenting
When it has finished fermenting, the texture of the vessel will become slightly stained
EXISTING FERMENTATION VESSELS MAY BE BROKEN BECAUSE OF THESE CHANGES! This can be fixed by breaking and placing any you already have in your world.
Added “pickets” item tag
Made all Fruit Logs, Pickets, Jack O’ Straws, and more fuels for furnaces
Removed unused “up” and “down” states from Wild Vine Crops
Added a custom sound effect for picking a fruit from a tree
Changed Fruit Logs to use a full block hitbox when leafy
Added 10 new paintings that feature content from the mod:
“Bountiful” 1x1
“Citrus Dish” 1x1
“Hazel Floret” 1x1
“Violet Floret” 1x1
“Why Blue” 1x1
“Ruminer” 1x2
“Phylogenesis” 3x1
“Escalade” 1x3
“Aquaculture” 2x2
“Unpleasant Tiles” 2x3
Like with Potions of Acidity, these can be found in the mod’s creative tab
Each can be enabled/disabled individually in the config
Added several config options (changed either through the config file or with ModMenu):
Change the time taken for a Fermentation Vessel to ferment an item
Change the time taken for a Gristmill to mill an item
Toggle if fruit on trees replant after being picked
Toggle the generation of Wild Crops
Toggle the generation of Fruit Trees
Toggle the generation of Fruit Trees in Flower Forests (off by default)
Toggle the generation of Tea Shrubs in Forests (off by default)
Toggle the generation of Walnut Trees in Forests (off by default)
PLEASE NOTE that someone with a config file that is different to the server’s cannot join (With serverside changes)!
Moved vanilla item texture overrides into an optional resourcepack (on by default)
Fixed Checkered Ceramic TIle Slabs losing color when pick-blocked
Added Potions of Acidity and Stupor to the mod item tab
Added compatibility with El’s and L’s Dye Mod - If installed:
Added 20 more variants of Jack O’ Straws
Added Wintergreen Pickets
Honeysuckles now craft into Banana Dye instead of Yellow Dye (enabled by default, can be disabled in the config)
Added compatibility with Dye Depot - If installed:
Added 16 more variants of Jack O’ Straws
Honeysuckles now craft into Amber Dye instead of Yellow Dye (enabled by default, can be disabled in the config)
Chamomile Flowers now craft into Beige Dye instead of Light Gray Dye (enabled by default, can be disabled in the config)
Renamed Light Gray and Light Blue Jack O’ Straws to Ash and Sky respectively (enabled by default, can be disabled in the config)
Amendments compatibility now uses built in resourcepacks and datapacks
Fixed vine crops not placing on Trellises with one item in the stack (for real this time)
Added missing loot tables for Weeping, Twisting, and Vine Trellises
Added Grass Seeds
Dropped occasionally by Grass, Tall Grass, Ferns, and Large Ferns
Can be used on any type of dirt to grow a new Grass Block
Added Grassy Dirt
Is tinted by the biome it is in, similarly to Grass
Cannot survive with a block on top, similarly to Grass Blocks
When bonemealed, it will grow into a Grass Block
Added Swedish translations (by Oli )
Added Canadian French translations
Added stonecutting recipes for Ceramic Tile variants
Added Ceramic Doors and Trapdoors
Can be dyed
Has unique open and close sounds
When opened and powered with redstone, players cannot interact with them
Added several new Ceramic Tile Blocks
Added Cracked Ceramic Tiles
Added Ceramic Tile Pillar
Added Ceramic Mosaic and Checkered Ceramic Mosaic
Added new functionality to Artisan Brushes:
When the brush’s color matches the block’s, shift-clicking will create the checkered variant, instead of using a sponge. This works the same in reverse
When the brush’s color is different to the block’s, shift-clicking will copy the block’s color onto the brush
Using a brush normally has not been changed
Updated Fermentation Vessel break particles to match the current texture
Added several new custom sound effects for Fermentation Vessels
Updated Fermentation Vessels to be easier to understand what is going on
Fermentation Vessels now use an enum block state for the fermentation process
Added a custom sound for when Fermentation Vessels have stopped fermenting
When it has finished fermenting, the texture of the vessel will become slightly stained
EXISTING FERMENTATION VESSELS MAY BE BROKEN BECAUSE OF THESE CHANGES! This can be fixed by breaking and placing any you already have in your world.
Added “pickets” item tag
Made all Fruit Logs, Pickets, Jack O’ Straws, and more fuels for furnaces
Removed unused “up” and “down” states from Wild Vine Crops
Added a custom sound effect for picking a fruit from a tree
Changed Fruit Logs to use a full block hitbox when leafy
Added 10 new paintings that feature content from the mod:
“Bountiful” 1x1
“Citrus Dish” 1x1
“Hazel Floret” 1x1
“Violet Floret” 1x1
“Why Blue” 1x1
“Ruminer” 1x2
“Phylogenesis” 3x1
“Escalade” 1x3
“Aquaculture” 2x2
“Unpleasant Tiles” 2x3
Like with Potions of Acidity, these can be found in the mod’s creative tab
Each can be enabled/disabled individually in the config
Fixed(?) a crash when planting a plant on a Trellis
Fixed a crash when falling Walnuts land on Pickets
Fixed Ceramic Buttons and Pressure Plates losing color when broken
Glow Berry Trellises will now glow when fully grown
Weeping and Twisting Vines can now be planted on Trellises
Several generation features now use biome tags for generation instead of keys