Changelog
NEW BRAWLER
Carl
- HP: 80
- Movement speed: normal
- Attack strength: 5
- Spawn: Meadow, Jagged peaks, Stony peaks, Stony shore
- Other: Doesn't take damage from anvils
- Drop: Carl Pickaxe
FIRST EVER BRAWLER TOOL
Carl Pickaxe
Actually is exatly same as Diamond pickaxe, but with better enchantability (12, Diamond has 10) and little worse durability (1480, Diamond has 1561)
Gadget upgrades
- AUTOSMELTS any block that's mined with tool
- Right-click throws enderpearl (4s cooldown + takes 5 durability per use)
BRAWLER SKINS
As I said earlier, every brawler now has his custom set of skins. Here is list of every skin added:
Melodie: Harpy, Pop, Blackgreen, Redwhite
Colette: Gladiator, Inspector, Navigator, Trixie, Pawlette
Gene: Evil, Pirate, Swamp
Janet: Lunar, G-force, Valkyrie
Max: Streetwear, Hermes, GT, Cony
Mandy: Magma, MC, Hanbok, Malicious
Bonnie: Empress
Kenji: Fruit, Cursed
Piper: Mariposa, Athena, Flagbearer
8-bit: Saloon, Antivirus, Virus, V?, Haunted house, Retro
Maisie: Jungle queen, Tech, Marauder
Griff: Sunken chest, High score, Sleigher
Shade, Carl: Nothing... for now atleast
Skins don't have specific biome they spawn in, they're same as normal variants
Other changes
- Gene's spawn was changed to swamp/mangrove swamp
- healing from Kenji Katana's now requires right clickling and adds cooldown for 1.5 seconds
- all brawlers will spawn little more frequently
Warning !!!
- if you had one of 4 Melodie variants somewhere in your base, they will probably despawn because, I chaged her ID to be easier to spawn using /summon command