Buff Mobs 2.3.0 - NeoForge

Changelog

🔥 BuffMobs v2.3.0 - Major Update!

New Features

🌍 Dimension-Specific Scaling

  • 5 configurable dimension slots - Set unique buff multipliers for specific dimensions!
  • Smart scaling logic: If main config has buffs, dimension scaling multiplies them. If main config is disabled, dimension scaling applies to vanilla stats
  • Perfect for modpacks: Make the Nether extra challenging, or buff mobs only in specific dimensions
  • Examples:
    • Nether mobs with 2x health and 1.5x damage
    • End mobs with 3x attack speed
    • Custom dimension support

🎨 Visual Buff Indicators

  • Colored particle effects show which buffs mobs have:
    • 🔴 Red particles: Health buffs active
    • 🟠 Orange particles: Damage buffs active
    • 🟡 Yellow particles: Attack speed buffs active
  • Toggleable per effect type - Enable/disable each visual effect independently
  • Performance optimized - Particles spawn smartly without lag

🔧 Technical Improvements

⚙️ Enhanced Configuration

  • Detailed tooltips for all dimension scaling options
  • Clear examples of dimension names (e.g., minecraft:the_nether)
  • Better organization with grouped settings
  • User-friendly descriptions explaining what each multiplier does

🎯 Better Effect Display

  • Fixed potion effect icons - Now properly shows effect levels (I, II, III, etc.)
  • Infinity symbol (∞) for permanent effects
  • Improved visibility of mob status effects

📈 Calculation Formula

The new scaling system works as follows:

Final Value = (Main Config × Dimension Scaling × Day Scaling)

Examples:

  • Main health = 2.0x, Nether dimension = 1.5x, Day 7 = 1.1x → 3.3x health
  • Main health = 1.0x (disabled), End dimension = 2.0x → 2.0x health (vanilla base)

🔄 Backwards Compatibility

  • All existing configs work without changes
  • Existing features unchanged - day scaling, mob filtering, etc.
  • Performance maintained - no impact on existing setups
  • Optional features - new visual effects can be disabled

🛠️ Configuration Examples

Basic Nether Scaling

[dimensionScaling.slot1]
dimensionName = "minecraft:the_nether"
healthMultiplier = 2.0    # Double health
damageMultiplier = 1.5    # 50% more damage

End Game Challenge

[dimensionScaling.slot2]
dimensionName = "minecraft:the_end"
healthMultiplier = 3.0        # Triple health
attackSpeedMultiplier = 2.0   # Double attack speed
armorAddition = 5.0           # +5 armor points

Custom Dimension Support

[dimensionScaling.slot3]  
dimensionName = "twilightforest:twilight_forest"
healthMultiplier = 1.8
speedMultiplier = 1.3

🎮 Perfect For

  • 🏰 Modpack creators wanting dimension-specific difficulty
  • ⚔️ Players who want visual feedback on mob strength
  • 🔧 Server admins needing fine-tuned balance per dimension
  • 📦 Mod integration with custom dimensions

📊 What This Means

  • More strategic gameplay - Know mob strength at a glance
  • Better progression - Scale difficulty per dimension naturally
  • Enhanced immersion - Visual indicators make combat more engaging
  • Flexible balancing - Perfect control over mob strength anywhere

Upgrade today and experience the most feature-rich BuffMobs yet! 🚀

Files

buffmobs-2.3.0.jar(85.45 KiB) Primary Download

Project members

Khotyz

Member

Details

Licensed MIT
Published 3 months ago
Updated 38 minutes ago