overview
creates a backup of player information after death, allowing for easy restoration.
the mod can either be installed on the server or client, with certain functionality working on both.
server/single player behaviour
all player deaths are stored in the burial_backups.dat
file in the root of a world. the /death
command has been added to allow for management of deaths.
/death list
lists your deaths, or a player's death if specified. a page number can also be specified.
/death view
view a copy of the inventory on death, along with some extra information. a player name and death ID can also be specified.
/death restore
can be used to restore a death. by default, it restores all information from the latest death.
these subcommands can also be used to specify a player and identifier:
/death restore all
restores items, XP, score and safe position/death restore inventory
restores items, XP and score/death restore safeposition
teleports to a safe location nearby (useful for when dying in lava, for example)/death restore position
restores position
client behaviour
a screenshot is taken on death, which are saved in .minecraft/death_screenshots
. single player deaths are saved in sp/<world name>/<time>.png
and multiplayer deaths are saved in mp/<server ip>/<time>.png
.
deaths on remote servers are also stored, but are not currently used. more functionality for this is coming soon!
coming soon
- more polish for existing features
- more client side features
- better handling for void deaths