C2ME 0.3.4.0 for Minecraft 1.21.8 is released
Fixing bugs and improving performance.
Changelog:
- new: fully threaded scheduling This change removes the need for a scheduler thread and makes ping-pongs between worker threads and the server thread less frequent, which should lower the chunk system latency primarily for Windows users and bring a slight throughput per core improvement to all users.
- change: aggressively unload and avoid loading unneeded chunks by default
- change: make stacktraces in errors after multiple retries more readable
- fix: race condition in handling chunk busy state
- fix: client movement on misbehaving servers
- fix: avoid fog color view distance overflow on large render distances
- fix: UpgradeData serialization in gcFreeChunkSerializer
C2ME 0.3.4+rc.1 for Minecraft 1.21.8 is released
Last minute fixes for 1.21.8.
Changelog:
- build: port to 1.21.8
- fix: client movement on misbehaving servers
- fix: avoid fog color view distance overflow on large render distances
C2ME 0.3.4+beta.1 for Minecraft 1.21.7 is released
Beta for 1.21.7, fixing bugs and improving performance.
Changelog:
- new: fully threaded scheduling This change removes the need for a scheduler thread and makes ping-pongs between worker threads and the server thread less frequent, which should lower the chunk system latency primarily for Windows users and bring a slight throughput per core improvement to all users.
- change: aggressively unload and avoid loading unneeded chunks by default
- change: make stacktraces in errors after multiple retries more readable
- fix: race condition in handling chunk busy state