Initial version for StationAPI!
- Added the StructureBuilder, allows defining multiblock structures in code.
- Fixed the compoundOf method.
- Fixed a bug with buckets that do not have a fluid associated with them.
- This release doesn't actually add anything, but it should hopefully fix an issue with publishing and implementation for mod devs.
- Added removeUntil method to InventoryWrapper that will try to extract a specified amount of items from any number of slots.
- Fix improper serialization of ItemStackList.
- Fixed bug where stacked buckets could be filled all at once from a single buckets worth of fluid.
- Moved IExtendedScreenDraw from RetroStorage to Catalyst.
- Fixed oversight in item IO saving.
- Readded the Effects module and updated it to BTA 7.3_04!
- Fixed an oversight where item I/O was not saved.
- Updated to BTA 7.3_04.
- Fixed bug that would delete or visually duplicate an item if it was dropped from a block.
- Fixed crash when trying to place multiparts on servers.
- Remove unnecessary code from dropContents method.
- Fix a weird edge case that would cause the game to crash.
- Fixed multipart item names being incorrect.
- Updated to BTA 7.3_03.
- Fixed a crash caused by block network packets.
- Block networks should now sync in multiplayer.
- Persistent tooltips are now actually implemented.
- Added methods for getting the current amount of fluid in an item fluid container.
- Updated to BTA 7.3_01!
- Moved some useful classes into Catalyst.
- Add option to show/hide multiparts from TMB.
- Removed testing blocks
- Made sure block network search doesn't return duplicate entries.
- Added support for fluids and multipart in Too Many Blocks.
- Removed the old energy API.
- All modules now have their own options category.
- Added a way to control ItemStack sizes.
- Block network fixes.
- Added a way of rendering block networks for debugging purposes.
- Various bugfixes