1.6.10 - 2025-06-17
- Updated localization files.
 
1.6.6
- Updated localization files.
 
1.6.9 - 2024-12-10
- Chalks can now be enchanted if added to enchantment tags.
 - Chalks are now using default item stack damage logic and play default sound when broken
- Removed 
item.chalk.brokensound event. 
 - Removed 
 
1.6.5
- Chalks can now be enchanted in creative mode with a command.
 - Chalks are now using default item stack damage logic and play default sound when broken
- Removed 
item.chalk.brokensound event. 
 - Removed 
 - Added ko-KR localization.
 
1.6.8 - 2024-09-15
- Disabled log messages for wrong model data, which are causing log spam with JourneyMap installed.
 
1.6.7 - 2024-08-04
- Fixed crash when trying to insert another Chalk Box item into a Chalk Box.
 
1.6.6 - 2024-07-28
- Fixed crash caused by loading client-only class on the server.
 - Fixed Chalk Box contents tooltip not displaying.
 
1.6.5 - 2024-07-28
- Update to 1.21.
 - Chalk Box contents are now showing in the tooltip.
 - Improved emissive rendering of glowing marks.
 
1.6.4
- Chalk marks now have proper names with mods like WAILA or WTHIT.
 - Chalks will again generate in Abandoned Mineshafts. They've been missing for a year, and no one noticed.
 - Chalks of unsupported colors will no longer be created when other mod adds their colors to vanilla DyeColor list. Dye Depot, for example.
 
1.6.3
- Fixed glow uses being consumed twice per one mark drawn.
 - Fixed glow disappearing when playing on dedicated server.
 
2023-09-24 - 1.6.2
- Symbol Selection screen is now using a key bind for inventory instead of hardcoded E key.
 - Fixed Japanese localization error that prevented it to work correctly.
 
2023-09-24 - 1.6.2
- Symbol Selection screen is now using a key bind for inventory instead of hardcoded E key.
 - Fixed Japanese localization error that prevented it to work correctly.
 
2023-07-07 - 1.6.1
- Fixed crash when opening a loot chest with Balm installed.
 
2023-06-21 - 1.6.0
- Port to 1.20.1
 
1.6.0 - 2023-06-07
- Internal changes that allow custom colors to be added by other mods.
 
1.5.1 - 2023-05-27
- Fixed crash when drawing symbol from offhand
 
1.5.0
- 
Added new symbols: House, Checkmark, Heart, Skull, Pickaxe
- Symbol selection UI is opened by using Chalk/Chalk Box while sneaking.
 - Some symbols are unlocked by completing an advancement, others are unlocked by default. (configurable)
 
 - 
Chalk Box
- Chalk Box can now be opened by Right-Clicking it in inventory.
 - You can now insert chalks in Chalk Box by right-clicking it with item (same as bundles).
 - Using Chalk Box on the block while it is empty will now open the GUI instead of doing nothing.
 - Added sounds to closing and adding glow.
 
 - 
Tags:
- Added 
chalk:chalk_cannot_draw_onblock tag which controls what blocks isn't suitable for drawing marks on. - Changed naming to be inline with vanilla: 
chalk:chalk->chalk:chalks, etc. - Added chalks to 
forge:chalkstag. 
 - Added 
 - 
Marks are now properly placed and rotated when generated as part of a structure.
 - 
Player's are now holding chalks pointing forward.
 - 
Removed ability to draw already glowing marks by holding glow item in offhand. You'll need to click again to apply glow.
 - 
Glowing marks will now glow properly when Rubidium is installed.
 - 
Tweaked textures
 - 
Added several advancements.
 - 
Added config for mark rotation offset.
 
WARNING - All arrow marks, drawn in previous versions of the mod, will be changed to a dot due to some changes to Chalk Mark blockstate.
1.4.2 - 2023-05-21
- Fixed emissive rendering with Rubidium.
 - Fixed crash introduced in 1.4.1.
 
1.4.0 - 2023-02-10
- 
Added Chalk Box quick change:
- Works by Shift+Clicking while not looking at a block.
 - Shifts chalks inside the box to the left.
 
 - 
Improved compatibility with mods that modify damaging items. Â Â - Fixes Forbidden&Arcanus Eternal modifier not preventing damage to the chalk.
 - 
Mod sounds now use unique SoundEvents: fixes subtitles and allows changing sounds in a resource pack.
 - 
Version is aligned with 1.18 from now.
 

