ConsumableChemicals

ConsumableChemicals

Mod

A library mod provides functionality for chemicals to be tracked in the player.

Client and server FoodGame MechanicsLibrary

485 downloads
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Additions

  • added ChemicalContaining.getConsumedChemicalContent(), returns getChemicalContent() by default but can be overridden if you want the amount of a chemical added to the player to be different to whats displayed

1.20+1.0.4

by pluto7073 on Dec 28, 2024
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Fixes

  • Player chemicals are now only updated on the server side and then sent to the client after

Changes

  • Updated to 1.20.6
  • Replaced the FoodComponent injection with an Item Component to add chemicals to any custom item or to any existing already consumable item (like a food for example)

1.20+1.0.3

by pluto7073 on Dec 14, 2024
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Fixes

  • Fixed a crash with Mixins

1.20+1.0.2

by pluto7073 on Dec 12, 2024
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Additions

  • Chemical Handlers can now specify extra save data for the player

Project members

pluto7073

Member

Details

Licensed MIT
Published 9 months ago
Updated 3 months ago