- Fixed Distant Horizons LODs disappearing without SSAO (ambient occlusion)
- Fixed fading (I broke the fix at the last second by mistake, sorry)
- Finally made Distant Horizons fading stable (some LODs may not fade-in while generating, due to how DH works)
- Fixed compatibility with Sodium 0.7.2
- Fixed the config menu
- Fixed a crash when entering keybindings menu
- Fixed fading with most shaders (even complex shaders like Photon are now supported). Report any new shader errors on GitHub, please.
- Updated to Sodium 0.7
- Some small improvements
- Added support for Minecraft 1.21.9 and Sodium 0.7
- Some small improvements
- Fixed the update checker.
- Fixed parts of DH LODs disappearing when using shaders and fade enabled.
- (important for custom fog mod users) Added fog color override control. Now you can change this to make fog use its configured color instead of sky/sun/moon/stars.


