ClienThings

ClienThings

Mod

Optimizes the client by reducing the negative effects of ping - Optimized: Crystal, Cart, Consumable, Elytra, Rocket and more...

Client or server Game MechanicsOptimizationUtility

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  • The default maxDistance value for weapons has been changed from 48 to 3
  • Removed divergence when predicting tridents for a more realistic simulation
  • Visual rollbacks of predicted entities resolved
  • More logs via debug mode
  • Code cleanup (unnecessary code removed and deprecated methods replaced)
  • Added Wind Charge prediction (makes Wind Charges appear without delay and destroys them at maximum height)

Fixed bug where server type was always considered vanilla

  • Fixed a bug where the configuration file could not be created if the configuration folder was not previously created
  • Added Minecart prediction (spawns minecarts without delay)
  • Added prediction that allows you to ride a minecart without delay (only works if the experimental setting is enabled)
  • Fixed a bug where the mod for versions 1.21.2-1.21.5 could not launch
  • Fixed a bug where elytra prediction was enabled by default on custom servers
  • Removed a part of consumable prediction that could potentially cause unexpected behavior
  • Added swap prediction (only works if experimental setting is enabled)
  • The default max consumable distance value has been increased to 2 blocks
  • The default value for enabling elytra prediction on custom servers has been set to false.
  • The mod file with sources is no longer included in the additional files

For those who already have this option in their configuration, the new value will not be updated automatically. It is strongly recommended to set this parameter to false.


Project members

Solmey

Owner

Details

Licensed LGPL-3.0-only
Published 3 months ago
Updated 19 days ago