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Performance improvements and bug fixes

Your repels might stop working when updating to this version. You can fix this by breaking and placing them back.

Changes

  • Spawns check for repels using Minecraft's POI system, the same system used for Villagers and Bees.
  • superRepelRangeMultiplier and maxRepelRangeMultiplier's minimum set to 1
  • Repels no longer stop Pokémon spawned through fishing

Performance improvements and bug fixes

Your repels might stop working when updating to this version. You can fix this by breaking and placing them back.

Changes

  • Spawns check for repels using Minecraft's POI system, the same system used for Villagers and Bees.
  • superRepelRangeMultiplier and maxRepelRangeMultiplier's minimum set to 1

Port to 1.21.1 for Cobblemon 1.6

Updated version number to accommodate the 1.21.1 port (to prevent confusion)

Initial release

Additions

3 different types of Repels and their respective gamerule

Blocks

  • Repel
  • Super Repel
  • Max Repel

Gamerules

  • repelRange - Default 32, accepts values between 0 and 512
  • superRepelRangeMultiplier - Default 2, accept values between 0 and 10
  • maxRepelRangeMultiplier - Default 3, accept values between 0 and 10

Project members

deuli

Member

Details

Licensed Apache-2.0
Published 7 months ago
Updated 5 months ago