Cobblemon Unchained

Cobblemon Unchained

Mod

Naturally spawning Hidden Abilities. KOs and/or captures increase nearby shiny rates, and can also give perfect IVs to nearby spawns.

Client and server Game Mechanics Mobs

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  • Changed all ints and doubles to floats in the config. No more confusion over needing/supporting decimal values.
  • Only Spawn Chainer should have ever had 1.0 as the default defaultValue, as its is multiplicative.
  • Had to lower the priority on attaching to the fishing spawner because it attaches during server load.
  • Moved event handler registration from annotations to init. Change precipitated by an oddity in newer versions of KFF/NF that caused annotation-based event registration to fail (looks like NF removed access to something? idk). This should work across versions.
  • Added spawn chainer to fishing spawner.
  • Updated to work with/depend on Counter 1.6-1.5.0+.
  • Hidden Booster and IV Booster now apply to fishing properly.
  • Updated to work with/depend on Counter 1.6-1.5.0+.
  • Hidden Booster and IV Booster now apply to fishing properly.

Project members

tmetcalfe89

Owner

Details

Licensed MIT
Published 2 years ago
Updated a month ago