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  • Fixed issue with tier-based raid AI not working.
  • Fixed issue with raid dens not closing when leaving raids.
  • Fixed issue with raid bosses not despawning when leaving raids.
  • Many improvements to boss tags.
  • Massive improvements to boss additions registry.
    • Additions now support boss tags.
    • Added cobblemonraiddens:additions_blacklist tag to prevent variants from being created for certain raid bosses.
    • Weight is now multiplicative instead of set.

[BETA] This update is in beta due to limited time to QA features. Please report any bugs to the discord.

  • Added the option to change the raid boss AI
    • [RANDOM]: The raid boss randomly selects a move. Default option.
    • [STRONG]: The raid boss chooses the move which deals the highest damage.
    • [RCT]: The raid boss implements advanced strategies such as status moves and buffs/debuffs. Requires RCT API.
  • Raid bosses will no longer select certain moves (Last Resort, Explosion, etc.).
  • Added boss_additions data registry
    • You can now edit and add new raid boss variants based on existing raid bosses.
  • Added new events for developer uses.
    • Added an event when a player receives the reward Pokemon.
    • Added an event when a player opens the raid pouch.
  • Fixed issue with raid dens crashing servers during generation under a very specific condition.
  • Minor improvements to dimension caching.
  • Other various improvements and bug fixes.
  • Added a can_interact block tag for blocks that can be interacted with in raid dens.
  • Added a config option to change the position of the raid overlays.
  • Added a config option to blacklist commands in raid dens.
  • Added a config option to set raid crystals as unbreakable.
  • Raid crystals can no longer be destroyed when a raid is in progress.
  • Added the ability to sync Pokemon rewards between players.
  • Added compatibility with Cobblemon Size Variations.
  • Added compatibility with Cobblemon Alphas (datapack).
  • Fixed issue with raids when players leave the raid den by other means (i.e. Waystones, warp, etc.).
  • Fixed issue with the reward Pokemon IVs not rerolling.
  • Fixed issue with raid battles not working with certain moves and Pokemon.
  • Fixed issue with unique keys not being consumed.
  • Added the option to have failed raids count towards max clears
    • Only counts if the raid battle has started
  • Fixed issue with raid battles on Neoforge
  • Fixed issues relating to logging off during a raid battle
  • Fixed client config menus
  • Added a client config option for players to auto-accept join requests.
  • Added a raid log to see what moves you and all players in a raid have used. Can be enabled/disabled in the client config.
  • Fixed issue when leaving raids as the boss is fainting.
  • Fixed deactivated raids not resetting properly.
  • Added some block tags to prevent raid crystals from being moved.
  • Reduced the time required to break a raid crystal.

Config Overhaul

  • Moved config to cobblemonraiddens folder.
  • Added the ability to blacklist Pokemon and Abilities from being usable in raids.
  • Added 'Bestow' to the list of default blacklisted moves.
  • Certain config options can now be set per-tier.
  • Added more configurable options for each tier.
  • Added experimental "server cache" mode to stop dimensions from being deleted until the player logs off.

Changelogs

  • Removed Naganadal and Walking Wake from the base mod.
  • Fixed error with Tera raids when multiplayer HP multiplier is enabled.
  • Fixed stat resetting scripts.
  • Added the ability to set the weather and terrain using scripts.
  • Added support for a future addon.
  • Fixed CobbleDollars integration
  • Neoforge Hotfix

Project members

necro50n3

Member

Details

Licensed MIT
Published 2 months ago
Updated a day ago