2.4-b06a
Fixes:
Technical Changes:
- Added command: "/coldsweat reload"
- Reloads all configs (TOML, JSON, KubeJS) live, without having to rejoin the world or restart the server
- Tweaked water droplet trails to not be so long in colder temperatures
- Removed the cooldown when filling waterskins
- Added option to change the opacity of water droplets on-screen
- Slightly reduced opacity by default
- Rearranged some config settings in the in-game menu to be less cramped and more organized
Fixes:
- Fixed crash when using registry modifiers in some cases
- Fixed the hearth, boiler, and icebox not emitting anything if redstone power was applied before fueling the block
- (1.21) Fixed waterskins only being stackable to 1 after being emptied in some cases
- Fixed desync between client and server when heating/cooling items in the boiler or icebox
Technical Changes:
- Added minTemp and maxTemp fields to item temperature and entity temperature configs
- These changes apply to TOML, JSON, and KubeJS
2.4-b05e
Technical Changes:
- Water temperature is now biome-dependent
- Each biome has its own "water_temp" field in JSON
- Can also be set in toml by adding a parameter after the "units" parameter
- Setting this is optional. If unset, a default water temperature will be used
- Default water temperature and soak speed are now configurable in world.toml
- "Soak speed" controls how fast the player becomes wet
- Rain soak speed and water soak speed are individually configurable
- Removed "un-crafting" recipes for packed ice and blue ice
- These recipes were arbitrary and could lead to duplication with some mods
- Fixes:
- Fixed crash when hearth-like blocks try to spawn particles and the size of their area of effect is zero
- Fixed hearth-like blocks only expanding to about 1/6 of their maximum volume
- Fixed recipes that require leather not being craftable
- (1.16) Fixed missing texture for the overlay when the player is freezing
- Fixed the "biome", "dimension", and "structure" fields in location requirement JSON requiring lists instead of a single element
Technical Changes:
- Added "/coldsweat dumpconfigs" command, which dumps all loaded config data into the "config/coldsweat/dump" directory
- Useful for debugging or when making datapacks
- Expanded the registry removal system into a new system called "registry modifiers"
- Registry modifiers can edit the data of existing configs, or disable them like before
- A registry modifier contains a list of operations, which support the following:
- "disable": Disables the config (same as before)
- "replace": Replaces a field with the given data
- "merge": Merges the given data with the existing data, with the new data overwriting the existing data
- If the data contains a list, the new list will be appended to the existing list
- "append": Merges the given data without overwriting any existing data
- Does not affect lists
- "remove": Removes the specified keys from the config. Also supports removing list elements
- ! Because this new system introduces formatting changes, existing registry removal configs will need to be updated
- See the documentation for formatting guides and examples
2.4-b05d
Fixes:
Technical Changes:
- Added new block textures to the hearth for when it is burning hot fuel or has cold fuel
- Increased the time it takes to fully acclimate from 15 minutes to 1 hour
- Minecart insulation can now be crafted with fur instead of wool
- Changed the keybind to show the numerical insulation value of an item from SHIFT to CTRL
Fixes:
- (1.21) Fixed crash on servers due to client-only class being loaded
- Fixed smart/automatic behavior for the hearth, boiler, and icebox not working properly in many cases
- Fixed attributes in curio insulators not being applied
- Fixed chameleon shed state sometimes breaking when the entity is saved
Technical Changes:
- Improved the reliability of "required_mods" in JSON configs
- ! Rearranged/simplified some methods in ItemInsulationManager
- Some methods have been removed or renamed. See the code for details
- Armor crafting and repair materials are now handled by tags:
- Hoglin: #forge:leathers/hoglin
- Goat Fur: #forge:furs/goat
- Chameleon: #forge:scales/chameleon
2.4-b05c
Fixes:
Technical Changes:
Fixes:
- Fixed crash due to failed/incomplete mod initialization in other mods when Cold Sweat is present
Technical Changes:
- Registry access in RegistryHelper is now captured before biome modifiers are applied
