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  • Fixed crash with mannequins
  • Removed console spam because I forgot to remove debugging stuff

Just some fixes here and there, not a whole lot going on.

  • Fixed the inventory swap keybind not working properly and added better sounds to it
  • Fixed the HUD render item pop animation when first being put in the back or belt slot to perfectly match vanilla instead of being whatever jank thing it was before
  • Fixed back/belt item shake not being consistent with really high or low fps
  • Made the enchantment particles follow the back and belt slot renders instead of having a hardcoded position
  • Changed enchantment particle chance config to a float
  • Actually fixed all of the rendering bugs now
  • Actual cape fix but I'm leaving the other one up because it's funny
  • Fix for jiggle being stuttery when large playtime (?)
  • Fix cape model mixin
  • fixed scaling on back and belt slot
  • Update to 1.21.9, no new features
  • Some graphic changes

Tags no can longer override individual json transforms.

Particle change + some code cleanup

  • Fix back slot flip when wearing chestplate/with cape
  • Actually fixed trident culling
  • Lambdynamiclights compat
  • Trident culling fix
  • 3D lanterns on belt
  • Packed optimization

Accepted [1.21.1] Fix vulnerable packets #59

Small hotfix

  • Fixed dupe glitch
  • Fixed mod menu colored name
  • Switched config mod to MidnightLib
  • Update to 1.21.7
  • Some bug fixes

Project members

Hollowed

Owner

Mercury

Member

Details

Licensed Custom
Published a year ago
Updated 3 days ago