Combatify 1.21.1 1.2.11 Fabric

Changelog

Changes:


  • Split Recovery out from Combatify Extras, into new datapack combatify:shield_enchantments
    • Two new shield enchants, Thorned (basically Thorns but for a shield), and Curse of Delay (quintuples shield disable time)
  • Added combatify:copper_age_rebalance datapack, introduces rebalances for the copper (1.21.9 only), gold, and iron tiers to make them all more viable (especially gold) but still outclassed by higher tiers in general
  • Snowball stack size and (including eggs) cooldown patches now use tags combatify:becomes_normal_stack_size and combatify:projectiles_with_cooldowns
  • Fast drinkable items are now determined by the tag combatify:fast_drinkables

Config Changes:


  • Added sweepConditionsMatchMiss, allowing sweep attacks when hitting an entity to happen midair unless you use a knockback attack or critical attack
  • Added mobsUsePlayerAttributes, allowing mobs to have the functions of attack speed and attack reach (with different default values than players)
  • Added aimAssistTicks (0 by default), controls for how many ticks a picked entity will be retained for, allowing for easier hits, as in CTS 5
  • Removed ctsKB and midairKB consolidated into knockbackMode as cts_8c and midair
    • Now also has the options vanilla for vanilla kb, old for 1.8 kb, and cts_5 for knockback from the fifth combat test
  • fishingRodKB now uses accurate velocity for rods from 1.8
  • Mobs now only use shields if they know you can hit them.
  • Mobs minimum distance to start sprinting is now based on difficulty (5 blocks on hard, 6 on normal, and 8 on easy)
  • Tiered shields have been buffed, now giving 0.3 knockback resistance for base and copper, 0.4 for iron, gold, and diamond, and 0.5 for netherite
    • Netherite Shields now have 1 base protection
    • Now chainmail armor is accompanied by a wooden shield for mobs
  • Knives have been nerfed to 2.5 reach
  • Retained attacks in vanilla now run missed attacks when they cannot hit a target

Fixes:


  • Fixed incompatibilities caused by the knockback delay fix
  • Fixed mobs sprinting to flee the sun not working in production
  • Fixed Copper Shields not showing base protection in their tooltip
  • Fixed datapack errors relating to 1.21.5's minecraft:blocks_attacks component
  • Fixed shield crouch use anim
  • Fixed bugged arm model when skeletons use shields
  • Fixed 1.21 drinking time and egg/snowball cooldowns
  • Fixed dropping an item in vanilla triggering a sweep attack

Files

Combatify-1.21.1-Fabric-1.2.11.release.jar(2.18 MiB) Primary Download

Project members

Alexandra-Myers

Owner

zOnlyKroks

Contributor

Details

Licensed LGPL-2.1-only
Published 3 years ago
Updated 3 days ago