Command Safety Mod
Have you ever accidentally killed all entities in your world with a single command? Or maybe you've cleared all the scores of a player when you didn't mean to?
This mod helps you avoid such mishaps, by requiring the player to confirm commands that have the potential to break a lot of things.
Very useful when working on large projects, especially when multiple people (that potentially have less experience with commands) are involved.
The commands & the conditions of when they require confirmation:
/fill
,/clone
- When selecting an area of more than 10 000 blocks.
/execute
,/kill
,/effect
,/tp
,/teleport
,/give
,/clear
,/gamemode
- When affecting more than 50 entities (players, ravagers, item frames).
- When affecting more than 25 living entities (players, ravagers, ...).
- When affecting more than 1 player.
/scoreboard
- When affecting more than 50 score holders (players / entities).
- When using the
/scoreboard players reset ..
command without selecting an objective.
Config:
You can use the /confimcmd config
command to change the limits of when commands require confirmation, or you can also modify the config files themselves (./config/confirmcommand.properties).
/confirmcmd
/confirmcmd config <name>
- Gets the value of a config./confirmcmd config <name> <value>
- Sets the value of a config.
Possible values for <name>
are: max_blocks, max_players, max_living_entities, max_entities, max_score_holders