Changelog
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The structure of the names of the structures has been changed, now it is: complementary_structures:(group name)/(structure_name), for example: complementary_structures:houses/vindicator_house
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The Illager Castle and the Illager Palace has been upgraded
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Now the Husk Dungeon spawns also in deserts
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The Prismarine Tower now generates only on y=63
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The Prismarine weapons now give you Haste II when you are in water.
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Removed the Stone Ritual.
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Removed the Small Jungle House in 1.19
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The name of the Potion of Swiftness III has been changed to Potion of Swiftness.
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And most important: now the mod is make without MCreator, and now its make coding in Java with Forge, Fabric or NeoForge.
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Now the structures can spawn in biomes of Biomes O´Plenty, Terralith and Regions Unexplored. Now this file is compatible with Forge 1.19, 1.19.1 and 1.19.2
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Structures Added:
- Small Desert Tower
- Small Snow Tower
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Some of the spawnrates of the structures has been increased:
- illagers/illager_camp: 75/50 - 85/60
- illagers/illager_camp_2: 60/50 - 80/60
- illagers/illager_caravan: 65/45 - 80/60
- illagers/illager_castle: 100/80 - 120/100
- illagers/illager_palace: 110/80 - 130/100
- illagers/illager_palisade: 65/55 - 75/60
- illagers/illager_prison: 100/70 - 110/80

