Config API

Config API

Mod

A Config API for Fabric, Forge, NeoForge and Quilt

Server LibraryManagementUtility

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CONFIG API VERSION 3.0.4


  • Fixed multiple mods which try to register new objects, like items crashes due to duplicate registration

CONFIG API VERSION 3.0.3


  • Improved event priority listeners, to prevent crashes
  • Added a registry method, which allows to create different types of DataComponents
  • Fixed an issue where Forge had a problem registering objects
  • Added ability to set onlyOpCanSetNbt in BlockEntityTypes

CONFIG API VERSION 3.0.2


  • Fixed wrong parameter for render types, only 1.21.6
  • Fixed registered objects, like blocks are registered in the wrong order

CONFIG API VERSION 3.0.1


  • Fixed that you cannot mount or dismount entities, happens only for fabric

CONFIG API VERSION 3.0.0


  • Rework the project structure, it now uses multiloader, instead of architectury loom
  • Added support for Forge
  • Improved server configs, they are now loaded before the resources are loaded
  • Improved config folder support
  • Improved navigation bar with a tooltip wich shows the config file path, when hovering over the config type
  • Fixed crash when opening server config for a world after quitting that world (NullPointerException for configData)
  • Changed when opening a server config from the main menu, it now shows the name of the world instead of the config type
  • Added support for ModMenu, now you can use the screen also in fabric
  • Added NetworkManager to register CustomPayloads
  • Added an easy-to-use registration system for Items, Blocks, etc. also for custom registries
  • Added registry classes to register things like Codecs, BlockBehaviours, ReloadListeners, KeyMappings, Renderers, SurfaceRules and more
  • Added an event system, like Fabric and Architectury API, but with priorities like NeoForge and Forge, but in bytes

Project members

Craftjakob

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Details

Licensed MIT
Published 10 months ago
Updated a month ago