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2.0.1

Note: When updating from the previous version make sure to delete (or reset) the old midnightlib config. Otherwise no roads will be generated


Fix:

  • Small road averaging improvement

2.0.1


Note: When updating from the previous version make sure to delete (or reset) the old midnightlib config. Otherwise no roads will be generated

Fix:

  • Small road averaging improvement

Note: When updating from the previous version make sure to delete (or reset) the old midnightlib config. Otherwise no roads will be generated

Add:

  • Smart pathfinding using A* algorithm!
  • Decoration wood type now depends on the current biome!

Sinytra Connector release (required dependency)

  • Backport to 1.20.1 Complete rewrite of old Settlement Roads
  • REQUIRES SINYTRA AND FORGIFIED

Backport to 1.20.1 Complete rewrite of old Settlement Roads

Fix signposts on trees / on ice Fix decoration placement crash / instability

  • Fix signposts on trees / on ice
  • Fix decoration placement crash / instability

Complete rewrite of old version:

  • Curving roads
  • New road types
  • Lanterns
  • And more!
  • Fix rare crash on startup / location
  • Fix rare crash on startup / village location

REQUIRES SINYTRA CONNECTOR TO RUN

Note: Requires Sinytra Connector

  • Added desert roads (terracotta and smooth sandstone)
  • Added road averaging + change in generation logic (this should make it easier to follow the road unless it paths up a steep mountain)
  • Added "distance-to-next-village" signposts (placement and facing will be improved next version)
  • 0.2.1: fixed crash on startup

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Details

Licensed MIT
Published a year ago
Updated 5 months ago